{"id":40911,"date":"2025-01-28T16:30:29","date_gmt":"2025-01-28T16:30:29","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/destiny-2-vault-of-glass-guide-complete-raid-walkthrough-and-rewards-table-dexerto\/"},"modified":"2025-01-28T16:30:29","modified_gmt":"2025-01-28T16:30:29","slug":"destiny-2-vault-of-glass-guide-complete-raid-walkthrough-and-rewards-table-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/destiny-2-vault-of-glass-guide-complete-raid-walkthrough-and-rewards-table-dexerto\/","title":{"rendered":"Destiny 2 Vault of Glass Guide: Complete Raid walkthrough and rewards table &#8211; Dexerto"},"content":{"rendered":"<p>Destiny 2 Vault of Glass Guide: Complete Raid walkthrough and rewards table BungieThe Raid that started it all has finally returned \u2014 the Vault of Glass is now back in Destiny 2. Whether you\u2019ve cleared it before or are navigating your first run, we\u2019ve got you covered with a complete Vault of Glass walkthrough. When Destiny first launched in 2014, one of the most difficult challenges in all of gaming quickly became available. The Vault of Glass raid unlocked just one week into Bungie\u2019s ever-evolving shooter, setting the bar for what Guardians would come to expect from future raids. As the game\u2019s first six-man PVE activity, it pushed Fireteams to their limits, demanding extraordinary communication and perfectly executed strategies. Seven years later and it\u2019s still looked at as one of Destiny\u2019s crowning achievements. Now that it\u2019s finally back in Destiny 2, players are jumping in and figuring out the classic raid all over again \u2014 albeit with some tweaks from Bungie to keep the content fresh and challenging, while staying true to the spirit of the original activity. If you\u2019re struggling to clear a certain encounter or want some help finding hidden secrets, here\u2019s an in-depth guide of everything there is to know about Destiny 2\u2019s Vault of Glass raid. Contents: Opening the Vault &#8211; Defending Confluxes &#8211; Destroying Oracles &#8211; Templar Boss Fight &#8211; Gorgon\u2019s Labyrinth &#8211; Killing Gatekeepers &#8211; Atheon Boss Fight &#8211; Rewards &#038; Loot &#8211; Destiny 2 Vault of Glass: Opening the Vault When you load into the Vault of Glass raid, you won\u2019t actually be near the first real encounter. Different from almost every other raid, this one starts you off outside in what used to be a public space in Destiny 1. Your first objective is simple: open the Vault. Looking around the starting area you\u2019ll notice three Vex sync plates. One to the left side, one towards the center, and one up high on the right side of the map. You\u2019ll want to split into three teams of two so that each group can look after one plate. Once you\u2019ve sorted your teams, head to the plates and defend them from Vex enemies nearby. Your entire goal here is to defend all three plates long enough to build a spire in the middle of the map which then opens the Vault. Pesky foes will try to knock you down, but more importantly, they\u2019ll try to interrupt progress by stepping on the plates. Stop them at all costs and keep your three plates clear for a few minutes. If even one plate turns red, it can reset progress for the entire team. However, rest assured that there\u2019s no proper \u2018fail-state\u2019 for this activity, as you and your team can respawn at any time. With all three plates cleared and the spire built, the Vault doors will slide open, allowing you and your team to properly begin the raid. Make sure to loot the chest right inside the gate before moving on to the raid\u2019s first encounter: defending the Confluxes. Destiny 2 Vault of Glass: Defending the Confluxes After navigating through the first section of the Vault, you\u2019ll drop down into a brand new combat area. To kick things off here, all you really need to worry about is clearing Vex enemies. There are three Confluxes that will spawn around the map, one to the left, one to the right, and one near the middle. Similar to the first encounter, your job is to keep Vex away from these Confluxes. They\u2019ll be rushing to each Conflux before kneeling down and sacrificing themselves, and if too many Vex complete their sacrifice, you\u2019ll fail the encounter and have to start over. At first, you\u2019ll just be focusing on one Conflux at a time. However, you\u2019ll then have to defend two, and finally all three at once. Therefore, it\u2019s recommended that you split into the same three teams of two as before. Each duo should keep a close eye on their Conflux while helping others when they can. One thing to be wary of during this encounter is green goop on the floor; the Vex Fanatics found inside the Vault contain dangerous goop that spreads over the ground when you kill them. If you happen to step on this substance, you\u2019ll have a new debuff on the bottom left of your screen: Marked for Negation. If you\u2019re marked by this status effect, you\u2019ll be killed instantly when the next Ritual of Negation wipe from the Templar comes through, which happens roughly once a minute. In order to clear the effect from your Guardian, drop into the very middle of the map and stand inside the cleansing pool. Once the Confluxes have been defended, collect your loot from the chest and prepare to face the Oracles. Destiny 2 Vault of Glass: Destroying Oracles The next section of the raid is often looked at as one of the more frustrating encounters. This phase introduces Oracles to the mix: small bright orbs that appear around the map with a musical chime. Your task is to destroy every single one that spawns in \u2014 but with a new twist on the original Destiny 1 mechanic. To kick the encounter off, the Oracles will briefly appear then fade away. This is to give you a quick look at where they all spawn, so take this opportunity to memorize their locations. However, you\u2019ll also need to take note of the exact order that each Oracle appears. In a change from the original encounter, where you could simply shoot the orbs in any order, in the updated Destiny 2 version of the raid you\u2019ll now need to shoot them in the exact order that they appear during each phase \u2014 otherwise, your team will be wiped and forced to re-do the encounter. To start out, a single Oracle will spawn, followed by a wave of enemies. Then two Oracles spawn, followed by another wave of Vex. Then three, then four, all the way up to seven Oracles in a single instance. You need to shoot them down shortly after they appear, but make sure you are shooting them in the proper order to avoid an unnecessary wipe. This is how things can become frustrating. You may clear the first six waves perfectly but miss one Oracle in the seventh round and have to restart the whole encounter. It\u2019s vital that every single player knows all Oracle spawn locations, and their spawn order, before you begin each phase. It\u2019s truly worth taking the time to learn their audio cues and have their patterns locked down, so if there\u2019s ever a teammate that goes down, other players can take over and clear their designated Oracles. Not only will this intel help for completing the Oracle encounter, but it comes in handy for the upcoming boss fight as well. Destiny 2 Vault of Glass: Templar Boss Fight After defending the Confluxes and clearing wave after wave of pesky Oracles, you\u2019ve finally reached the first boss fight in the Vault of Glass. The Templar encounter is quite simple mechanically, but it can be extremely demanding when it comes to staying alive and maximizing your damage output. First things first, you\u2019ll notice a Relic has appeared in the arena. Arrange your Fireteam so that you have one dedicated Relic holder and one backup Relic holder just in case the first player goes down at any stage. For those in control of the Relic, you\u2019re undoubtedly the most important part of this fight. While it can be used as a melee weapon, the Relic serves two main roles. First, it comes with the ability to cleanse your teammates. Holding down the \u2018fire\u2019 button will generate a large bubble around you, and anyone that steps inside will have their Negation marks removed \u2013 similar to how jumping in the middle of the map cleansed players during the Conflux encounter. Cleansing allies is absolutely vital in this boss fight. Be sure to keep an ear out for any of your teammates who might get marked, and rush to them as soon as possible. If you hold off on cleansing them for too long, it\u2019ll lead to an instant death and most likely a subsequent wipe. Next up, the Relic also comes with a key ability that allows for extra boss damage. Your Super charges exceptionally fast with the Relic in hand, however, it\u2019s not your average Super. Activating the ability will shoot out a burst of energy. Aim this at the Templar\u2019s shield to temporarily knock it down and allow for a quick damage phase. Before your team starts blasting, you\u2019ll need to free any players that have been detained (trapped in Vex bubbles). Upon dropping the Templar\u2019s shield, a handful of your team will find themselves encased at random, and you\u2019ll need to quickly burst those bubbles (by shooting them) which will release those Guardians and allow them to contribute to the damage phase. Without the Relic\u2019s Super, the Templar\u2019s shield is completely impenetrable. Therefore, you need to make the most of every damage phase. Clear out some other enemies and make sure your team is fully coordinated before bringing the shield down. With everyone set up, you should only need three or four damage phases at most. All throughout this encounter, three Oracles will be spawning as they did earlier, and the same rules for defeating them still apply. If keeping track of the three orbs during the boss fight isn\u2019t bad enough, unlike in Destiny 1 (where killing the Oracles during the Templar encounter was optional), if you fail to clear them in Destiny 2\u2019s version, your team will be wiped. As with most boss fights in the early Destiny raids, the Templar does have an enrage timer. If you take too long, the powerful enemy will decide to cut your run short and instantly wipe the whole team. Try to act quickly and get through your damage phases one after the other to avoid an enrage, and an early end to the encounter. In addition, the boss will occasionally teleport around the arena, cutting your damage phases short. However, if you can place a teammate in the exact location where the Templar plans to teleport before it moves (noted by a small red circle), the enemy will be stuck in place, extending your damage phase, but also spawning more enemies you\u2019ll need to deal with, so choose wisely. Once you\u2019ve dealt with the Templar and its allies, you can collect your loot from the area\u2019s chest and move on to the infamous Gorgon\u2019s Labyrinth. Destiny 2 Vault of Glass: Gorgon\u2019s Labyrinth With the Templar down, it\u2019s time to travel through to the second proper area of the raid. After pushing forward and dropping further into the depths of the Vault, you\u2019ll soon come across some not-so-friendly Gorgons. Another enemy type exclusive to the raid, Gorgons (modified versions of the standard Harpy Vex) will absolutely wreck your squad if you\u2019re not prepared. Their entire purpose is to track you down and instantly wipe your fireteam. As a result, this phase is purely focused on being stealthy. Your goal is to get through this dimly lit area without altering the Gorgons. Take a few attempts to learn their movements, study their paths, and memorize their locations. You want your full team moving as a pack, quickly clearing gaps at the right times to avoid the deadly foes. No one should be firing weapons or even sprinting unless it\u2019s necessary. First up, you\u2019ll want to hug the left-most wall in the starting area. Moving forward you\u2019ll come to the first big opening with Gorgons appearing in all directions. Wait for the right moment and proceed into the opening, using a nearby rock to scale onto high-ground in the very center. It can be rather finicky here so try to avoid clumping too tight with your teammates and messing with each other\u2019s jumps. When you\u2019re all set, stick to the left-hand side and look for a smaller cave entrance across the room. Make a dash for this opening and follow it through until you drop out of the Gorgon-infested area. It\u2019s worth noting you can actually kill Gorgons. They\u2019re not impervious to damage but they will absorb a ridiculous amount. If you happen to get spotted but want to keep the run alive, it\u2019s going to take all your heavy ammo, a few Supers, and just about everything else you\u2019ve got. Even then, you\u2019ll only have a few seconds before detonation, so kill them quickly if you want to keep the run going. Destiny 2 Vault of Glass: Killing Gatekeepers After clearing the Gorgon\u2019s Labyrinth, you\u2019ll be treated to a simple jumping section with disappearing platforms. Even on your first run, this section shouldn\u2019t be all too difficult so long as you time your movements in accordance with the relocating terrain. Jump across and hug the wall as tight as possible. Progress along the incredibly thin ledge, jumping out and floating back inwards where necessary, and you\u2019ll have this platforming challenge ticked off in no time. Once you\u2019re through, a door will open and you\u2019ll be in the final area of the Raid. This is where things truly ramp up and the level of complexity reaches new heights. Read More: Destiny 2\u2019s new Override game mode explained &#8211; Before starting a proper run, you\u2019ll first want to familiarize yourself with two Vex plates in the area. No different from the plates you defended in the first part of the raid outside of the Vault, players must stand inside to trigger an effect. These plates will open two corresponding portals that will teleport you to completely different locations, perhaps even different timelines, depending on how you look at the lore. The left plate sends you to a red map you can refer to as Mars. The right sends you to a more vibrant green map that teams often refer to as Venus. While these aren\u2019t confirmed locations, the simple labels are absolutely crucial for the final sections of the raid, so be sure to drill these into your team before getting underway. When you\u2019re ready to start an actual run, you\u2019ll need to clear a Gatekeeper before anything else. Have all six players get their most powerful weapons out to burst the giant foe down as quickly as possible. With the first Gatekeeper dead, retrieve the Relic it drops and prepare to activate the two Vex gates. Split your team into the same three duos as before. Two players will try to remain on the plates (one on each) to keep both portals active. Two more will spread out a little and clear adds in the area. Meanwhile, the final two players each get to head through one of the portals. For the players heading to Mars and Venus, you\u2019ll immediately have your hands full. There will be another Vex Conflux in each of the two worlds that you\u2019ll need to defend. Keep clearing out enemies until a powerful Minotaur with an immunity shield spawns, and you\u2019ll need to call this out immediately. The teammate inside the Vault with the Relic will then need to jump through that portal, take out the immunity shield, and help take down the Minotaur. However, this mechanic also comes with a catch \u2014 anyone who teleports to another area with the Relic will be hit with the Teleport Destabilized debuff for the next 45 seconds, meaning you can\u2019t go through another portal until the timer expires. Your team will need to coordinate responsibility for the Relic at a moment\u2019s notice, and make sure every player is ready and willing to pick it up or swap it depending on the circumstances. During that entire process, Gatekeepers will continue to spawn back in the Vault. Whenever this happens, all four teammates in that arena should focus their fire on the enemy and take them down immediately, because as long as a Gatekeeper is alive, the portals to Mars and Venus will be closed, stopping the Relic rotation in its tracks and often leading to a wipe. It\u2019ll be a mad rush, with different teams trying to communicate different things while focusing on different objectives. Try to stay calm and only call for help when absolutely vital. Make sure to keep communicating as the chaos unfolds, and be ready to switch roles at a moment\u2019s notice. After several immune Minotaurs have been defeated on each side, another Conflux will appear in the center of the Vault. At this point, your entire team can make their way back from Mars and Venus, and should focus all their attention on defending that final Conflux from another flood of Vex enemies. Even more shielded Minotaurs will appear during this phase, and they should be the primary focus of the Relic holder while everyone else keeps on top of the other adds. If you can survive the vicious onslaught and take down all of those powerful enemies, you\u2019ll be set to loot another chest, and then prepare to face the final raid boss \u2014 Atheon, Time\u2019s Conflux. Destiny 2 Vault of Glass: Atheon Boss Fight At long last, you\u2019ve reached the final encounter in Destiny\u2019s Vault of Glass Raid. Kudos for making it this far, but here\u2019s where the fun really begins. The Atheon boss fight remains one of the more frustrating in Destiny\u2019s history for a number of reasons. It\u2019s quite a buggy fight and sometimes, things just don\u2019t go your way even if you\u2019re doing everything right. If you fail a run, keep your chin up and try again. Similar to the previous challenge, this boss fight is designed around the portals to Mars and Venus, and you\u2019ll have two players dedicated to holding down those plates and keeping the portals open. However, this time around you don\u2019t get to pick the teams. Completely at random, Atheon will teleport three players to either location. You don\u2019t get to decide who goes, or get to plan the when and where. Therefore, it\u2019s essential all six players know exactly what to do in every possible role. To help explain this fight, it\u2019s best to have two labels: Home and Away teams. Away team objectives Once the three players are teleported away, they\u2019ll need to call out which location they\u2019ve been sent to. Let your teammates back in the Vault know you\u2019re either on Mars or Venus so they can quickly jump to the correct Vex plate and start opening the portal. For the three Away team players, you\u2019ll be loaded into one of the two locations with a Relic at your feet. Have one of you grab it and immediately cleanse since you\u2019ll be marked for Negation, and you\u2019ll also need to periodically cleanse yourself and your teammates moving forward. However, in this case, a break in cleansing leads to your screen slowly turning black \u2014 a callback to a mechanic from Destiny 1 \u2014 so it\u2019s imperative that the Relic holder is cleansing almost constantly. Two things will be happening for this team while they\u2019re on Mars or Venus: first, there are a few devastating enemies inside that must be cleared immediately. They can wipe you out in the blink of an eye and in this encounter, a single death often means failure. All the while, Oracles will be appearing once again. Same as before, these orbs need to be shot out of the sky in the order that they spawn in before they completely end the run. However, while two players are focusing on the Oracles, the last teammate needs to be clearing their vision with the Relic. All three of you need to have each other\u2019s backs, moving through the area side by side, and taking care of every single Oracle based on callouts from your team back home \u2014 but we\u2019ll get into that later. You\u2019ll need to repeat the Oracle-killing process three times, and the moment the final Oracle is shot down, you\u2019ll need to quickly return to the Vault to take part in the damage phase. Finally, as you return to the Vault through the Vex portal, your teammate with the Relic will need to cleanse themselves and their two companions one final time before jumping into the middle of the map to help deal with Atheon. The moment you step back into the Vault, a brand new buff comes into effect for all six players: Time\u2019s Vengeance. This boosts your Super regeneration and damage output against Atheon, so now is the time for you to lay into the towering boss. As you\u2019re preparing to clear the last Oracle, communicate with the three players in the Vault so everyone can get in position for a proper damage phase. Home team objectives For the three random players kept inside the Vault with Atheon, your job is no different from the last encounter. Simply head to the correct Vex plate \u2013 either Mars or Venus \u2013 and defend it with your life. It\u2019s on you to keep the portal active so that your teammates can return through safely when the time is right. Making things more interesting, the Vault will be flooded with powerful Harpies, including an exclusive Supplicant sub-type that explode violently when defeated, so make sure to stay on your toes at all times. Try not to clump together too much as you defend the portal and clear out those enemies, making sure they are all wiped out before the Away team returns. In another change from the Destiny 1 raid, the locations of the Oracle spawns in Mars and Venus are not pre-determined. Instead, the order and locations in which they spawn will appear back in the Vault, and the Home team will need to call this information out the Away team. Adding another layer of difficulty, the Oracle callouts are inverted between the two locations, so the order that the orbs appear for the Home team will need to be reversed when they call them out to the Away team. Atheon\u2019s damage phase With both teams doing their jobs correctly, all six players will now be back in the Vault with Time\u2019s Vengeance active for roughly 30 seconds. Everyone should rush to the platform in the center of the map for maximum efficiency. The Relic holder will be able to activate a massive shield to keep you all safe while dealing damage, occasionally dropping the Relic to contribute. Be careful, however, because if the Relic is left on the ground for too long it will de-spawn, and your team will need to wipe. One thing to watch out for is another Detain mechanic, similar to the Templar encounter from before. One player will be marked with the effect Imminent Detention, meaning they are about to be encased in a Vex forcefield. This player needs to jump off the platform and away from their teammates, as once the debuff is activated if they are still near their fireteam, everyone will be blocked from doing damage to Atheon, and you\u2019ll have to wipe. Once the teammate being Detained has been freed, group up behind the Relic shield and use your Supers, heavy weapons, and throw everything you\u2019ve got at Atheon. If all goes well, you should take out roughly half of his total health. Afterward, it\u2019s time to rinse and repeat the process once more, potentially two more times if you\u2019re low on damage output or something goes awry. Soon after each DPS phase, three players will be teleported at random once again. This is undoubtedly the most challenging aspect as all six players need to fully understand the different tasks required. Try to keep comms clear and focus on each step of the encounter one by one. Soon enough, you\u2019ll be an expert and know exactly how to coordinate an attack on Atheon and be wracking up Vault of Glass drops in no time. Destiny 2 Vault of Glass: Rewards &#038; Loot The Vault of Glass raid is officially live in Destiny 2, but we already had an early look at the Vault of Glass loot thanks to dataminers who scrubbed Bungie\u2019s API. A number of fan-favorite weapons have returned, along with a devastating exotic. Below is a full list of what players can obtain from the raid, and from which encounters. In addition to the encounter-specific and random raid drops, there is an area in the final section where you can spend your Spoils of Conquest to buy more Vault of Glass gear, exactly how the spoils chest works in Deep Stone Crypt.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Destiny 2 Vault of Glass Guide: Complete Raid walkthrough and rewards table BungieThe Raid that started it all has finally returned \u2014 the Vault of Glass is now back in Destiny 2. Whether you\u2019ve cleared it before or are navigating your first run, we\u2019ve got you covered with a complete Vault of Glass walkthrough. When [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-40911","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/40911","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=40911"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/40911\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=40911"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=40911"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=40911"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}