{"id":41128,"date":"2025-01-28T16:32:00","date_gmt":"2025-01-28T16:32:00","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/diablo-2-resurrected-producer-praises-awesome-fan-improvement-ideas-dexerto\/"},"modified":"2025-01-28T16:32:00","modified_gmt":"2025-01-28T16:32:00","slug":"diablo-2-resurrected-producer-praises-awesome-fan-improvement-ideas-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/diablo-2-resurrected-producer-praises-awesome-fan-improvement-ideas-dexerto\/","title":{"rendered":"Diablo 2 Resurrected Producer praises \u201cawesome\u201d fan improvement ideas &#8211; Dexerto"},"content":{"rendered":"<p>Diablo 2 Resurrected Producer praises \u201cawesome\u201d fan improvement ideas Blizzard EntertainmentIn the wake of the Diablo 2 Resurrected beta, some fans have suggested improvements that have even scored Diablo Executive Producer Rod Fergusson\u2019s seal of approval. Diablo 2 Resurrected\u2018s Open Beta has left many fans chomping at the bit for the game to finally release on September 23, but for some fans, the preview left them with a bitter taste. The lack of competitive ladder system, coupled with the inability to activate group lobbies and voice chat upon release has earned the wrath of console players specifically, proven by a recent survey that has appeared on Reddit. It turns out, though, that this feedback has been spotted by Diablo\u2019s Executive Producer Rod Fergusson, who has praised fans both for their innovative ideas and passion for making sure Diablo 2 Resurrected is the best that it can be. Diablo 2 Resurrected Producer praises fans While Fergusson has been very vocal about the fact that several of the original game\u2019s features will be unavailable at launch, he has equally been praised for his open reception to player feedback. In response to the Reddit survey, which states that players want changes to runewords, mercenaries, gems, and further balancing, Fergusson has called these fan suggested improvements \u201cgood ideas.\u201d \u201cAwesome feedback,\u201d he writes. Highlighting that the team is still \u201cfocused on getting to launch right now,\u201d he comments that there are \u201cgood ideas here.\u201d Awesome feedback! Focused on getting to launch right now but some good ideas here. \u2014 Rod Fergusson (@RodFergusson) August 25, 2021 D2R devs have taken feedback before This isn\u2019t the first time that the team have actively sought, and in turn acted upon, feedback. Several different changes were implemented after the game\u2019s Technical Alpha in March, and were largely successful. His continued responses have earned him points with the title\u2019s fanbase who, in this case, have commented on the original Reddit thread that they\u2019re happy to see that they\u2019re not just screaming into the abyss. \u201cIt feels good to actually have some replies\/recognition from the people that are working on the game,\u201d writes one fan. \u201cF**king hype for the near future!\u201d So while we may not see a whole selection of new features immediately upon release, the Burning Hells\u2019 minions are watching, and they\u2019re listening to what you\u2019ve got to say.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Diablo 2 Resurrected Producer praises \u201cawesome\u201d fan improvement ideas Blizzard EntertainmentIn the wake of the Diablo 2 Resurrected beta, some fans have suggested improvements that have even scored Diablo Executive Producer Rod Fergusson\u2019s seal of approval. Diablo 2 Resurrected\u2018s Open Beta has left many fans chomping at the bit for the game to finally release [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-41128","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/41128","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=41128"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/41128\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=41128"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=41128"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=41128"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}