{"id":41249,"date":"2025-01-28T16:32:52","date_gmt":"2025-01-28T16:32:52","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/diablo-4-dev-explains-key-lessons-season-4-learned-from-season-of-blood-dexerto\/"},"modified":"2025-01-28T16:32:52","modified_gmt":"2025-01-28T16:32:52","slug":"diablo-4-dev-explains-key-lessons-season-4-learned-from-season-of-blood-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/diablo-4-dev-explains-key-lessons-season-4-learned-from-season-of-blood-dexerto\/","title":{"rendered":"Diablo 4 dev explains key lessons Season 4 learned from Season of Blood &#8211; Dexerto"},"content":{"rendered":"<p>Diablo 4 dev explains key lessons Season 4 learned from Season of Blood Blizzard EntertainmentDiablo 4 Season 4 is right around the corner and after a middle-of-the-road Season 3, devs are hoping for a return to form. Executive Producer Rod Fergusson has revealed that means looking to the popular Season of Blood. Diablo 4 devs are hard at work implementing the largely positive feedback from the Season 4 PTR. As the May 14 launch draws closer, there\u2019s still more to reveal. The game\u2019s executive producer Rod Fergusson recently spoke with Windows Central on how his team is looking to approach Season 4. The good news is, that they\u2019ve spent a lot of time considering what made Season of Blood so popular and how that can be recaptured in Diablo 4 Season 4. Fergusson admitted that Season of Blood\u2019s vampiric theme was more \u201ceasily relatable\u201d than Seasons 1 and 3 but that wasn\u2019t the only thing that made it a high point for Diablo 4. According to Fergusson, the real draw of Season 2 was how it catered to the power fantasy of the Diablo franchise and that will certainly be present in Season 4. Diablo 4 Season 2\u2019s mob density is coming to Season 4 \u201cSeason 2 helped us understand what we need to do around things like Helltide,\u201d Fergusson elaborated. \u201cThe fantasy really is about slaying multitudes of monsters and that feeling of power.\u201d Those who remember the incredibly successful implementation of Blood Harvests in Season 2 will understand what Fergusson is calling back to. These world events came with a flood of enemies, experience, and loot that players couldn\u2019t get enough of. \u201cIn Season 2, we worked really hard to optimize the engine and optimize the art, and to be able to turn that dial up,\u201d he explained. \u201cYou\u2019ll see that in Season 4, when you look at the PTR with the new Helltide, with the giant worms coming up and spitting monsters at you and gaining a threat level.\u201d The process of ramping up the amount of enemies you can encounter in the game is not an easy one of course. According to Fergusson, it has been an iterative process in which the developers have been fine-tuning the game\u2019s engine season over season, and this next one will be the culmination of those efforts. \u201cThrough the seasons, you\u2019ve seen the density get more and more and more,\u201d he said. \u201cI think it\u2019s coming to a good place in Season 4 when you see how rich the Helltides are.\u201d While these mechanical changes to the core Diablo 4 experience are welcome, the real information players are waiting on is the thematic change for Season 4. Fortunately, Fergusson revealed that we can expect to see that revealed \u201cin the next couple of weeks\u201d.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Diablo 4 dev explains key lessons Season 4 learned from Season of Blood Blizzard EntertainmentDiablo 4 Season 4 is right around the corner and after a middle-of-the-road Season 3, devs are hoping for a return to form. Executive Producer Rod Fergusson has revealed that means looking to the popular Season of Blood. Diablo 4 devs [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-41249","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/41249","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=41249"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/41249\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=41249"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=41249"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=41249"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}