{"id":41524,"date":"2025-01-28T16:34:49","date_gmt":"2025-01-28T16:34:49","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/diablo-4-players-want-major-ui-change-to-stop-unfair-advantage-for-others-dexerto\/"},"modified":"2025-01-28T16:34:49","modified_gmt":"2025-01-28T16:34:49","slug":"diablo-4-players-want-major-ui-change-to-stop-unfair-advantage-for-others-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/diablo-4-players-want-major-ui-change-to-stop-unfair-advantage-for-others-dexerto\/","title":{"rendered":"Diablo 4 players want major UI change to stop unfair advantage for others &#8211; Dexerto"},"content":{"rendered":"<p>Diablo 4 players want major UI change to stop unfair advantage for others Blizzard EntertainmentAvid Diablo 4 PC users have targeted a key complaint regarding the game\u2019s UI. It\u2019s one that they believe could easily be fixed and would improve the overall balance of the interface across the board. In just over a month since its release, Diablo 4 players have had to bear witness to a cornucopia of buffs, nerfs, and various other gameplay tweaks. None more so than the giant Season 1 update \u2013 which even the devs thought have admitted was too much. Even though many players actually feel Diablo 4 Season 1 is \u201cdead\u201d already, plenty are still playing and enjoying it. Though, there does seem to be a recurring gripe that users are desperate to see addressed ASAP. The game\u2019s limited visual settings have left the player base wanting more. More FOV settings would do wonders for Diablo 4 PC players \u201cPlease, in the name of the high Heavens, let me ZOOM OUT,\u201d begged Diablo 4 Reddit user Fictionarious. The player is evidently frustrated that D4 only provides players with two different settings when it comes to the field of view. \u201cOne more FOV option on the old scroll wheel that gives more vision than either of the two currently available. Specifically, so that when I\u2019m moving north, I can see more than nine feet in front of me, so that when I\u2019m moving south, I can see more than seven or so. On a very much related note, if I am facing south,\u201d they said. Another Reddit user jumped in and said that users with ultrawide monitors unintentionally get specialist treatment over those with normal screens. \u201cOn a side note, ultrawide screen players (21:9) get a noticeable advantage over regular players (16:9). I am not saying it\u2019s unfair, because it\u2019s a cool thing. But the game already lets you see \u201cmore\u201d if you\u2019ve got a wider screen. I can\u2019t see any reason why we are locked into the current zoom. The game zooms out on a regular basis. When you\u2019re on a mount, for example, it\u2019s a completely different thing. Let us play with a far-away camera, please.\u201d One player explained how limiting the camera choices actually are: \u201cLiterally impossible to play a ranged character long range. I wonder if it\u2019s because of some bizarre technical limitation like loading everyone\u2019s stashes on screen into the memory.\u201d The most recent patch actually tweaked several gameplay features such as Malignant Powers and the Battle Pass. So we\u2019ll have to see if Blizzard decides that the UI is also in need of some TLC.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Diablo 4 players want major UI change to stop unfair advantage for others Blizzard EntertainmentAvid Diablo 4 PC users have targeted a key complaint regarding the game\u2019s UI. It\u2019s one that they believe could easily be fixed and would improve the overall balance of the interface across the board. In just over a month since [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-41524","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/41524","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=41524"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/41524\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=41524"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=41524"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=41524"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}