{"id":41596,"date":"2025-01-28T16:35:20","date_gmt":"2025-01-28T16:35:20","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/diablo-4-players-slam-season-3-loot-as-boring-and-tedious-dexerto\/"},"modified":"2025-01-28T16:35:20","modified_gmt":"2025-01-28T16:35:20","slug":"diablo-4-players-slam-season-3-loot-as-boring-and-tedious-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/diablo-4-players-slam-season-3-loot-as-boring-and-tedious-dexerto\/","title":{"rendered":"Diablo 4 players slam Season 3 loot as \u2018boring\u2019 and \u2018tedious\u2019 &#8211; Dexerto"},"content":{"rendered":"<p>Diablo 4 players slam Season 3 loot as \u2018boring\u2019 and \u2018tedious\u2019 Blizzard EntertainmentDiablo 4 players are fed up with loot in Season 3, dubbing it \u2018boring\u2019 and \u2018tedious\u2019. Instead, they\u2019re asking for more creativity from the devs and better itemization for loot all \u2019round. The latest season of Diablo 4, Season of the Construct, has seen its fair share of detractors since it went live. There have been multiple bugs with bosses, complaints about the Seneschal, and disappointment with the new Vault mechanic too. And although Blizzard does seem to try to address players\u2019 concerns with each new patch, not every problem can be solved with a quick hotfix. The latest gripe from players is a lot bigger mechanically than a bug with a boss or tweaking the stats on a companion. It\u2019s the loot. \u201cI was going through my inventory full of rares and legendaries, and just started to fall asleep,\u201d one player said in his thread on Reddit regarding loot. It went on to generate a large amount of discussion with many other players echoing his sentiment. \u201cThe loot is tedious and boring. There\u2019s zero joy items dropping in D4. There\u2019s so much of it there\u2019s nothing to be excited about.\u201d One user agreed. Blizzard has increased the loot drops in dungeons recently but for some of the player base, the quantity isn\u2019t the problem. It\u2019s the quality of the drops. Many users drew comparisons with other ARPGs and some even pointed out Diablo 2\u2019s innovative loot design was such a big draw for the game, players are still playing today. \u201cWe play the game for yellow loot,\u201d another said, listing aspects they didn\u2019t enjoy; the fact legendary items \u201care just crafting fodder.\u201d And that most of the loot was simply stat-focused, claiming, \u201cNot enough of the loot alters how you play.\u201d \u201cEveryone is drooling over D4\u2019s shako yet it\u2019s one of [the] most boring items in the game,\u201d said another. \u201cBunch of skills and damage reduction, how creative.\u201d If Blizzard intends to address this particular player issue is anyone\u2019s guess. But it\u2019s definitely becoming a talking point.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Diablo 4 players slam Season 3 loot as \u2018boring\u2019 and \u2018tedious\u2019 Blizzard EntertainmentDiablo 4 players are fed up with loot in Season 3, dubbing it \u2018boring\u2019 and \u2018tedious\u2019. Instead, they\u2019re asking for more creativity from the devs and better itemization for loot all \u2019round. The latest season of Diablo 4, Season of the Construct, has [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-41596","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/41596","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=41596"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/41596\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=41596"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=41596"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=41596"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}