{"id":41605,"date":"2025-01-28T16:35:24","date_gmt":"2025-01-28T16:35:24","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/diablo-4-players-think-blizzard-is-overlooking-boring-af-problem-dexerto\/"},"modified":"2025-01-28T16:35:24","modified_gmt":"2025-01-28T16:35:24","slug":"diablo-4-players-think-blizzard-is-overlooking-boring-af-problem-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/diablo-4-players-think-blizzard-is-overlooking-boring-af-problem-dexerto\/","title":{"rendered":"Diablo 4 players think Blizzard is overlooking \u201cboring AF\u201d problem &#8211; Dexerto"},"content":{"rendered":"<p>Diablo 4 players think Blizzard is overlooking \u201cboring AF\u201d problem Blizzard EntertainmentBlizzard is constantly tinkering with Diablo 4\u2019s gameplay. Some changes have been received better than others, but one key area keeps being overlooked and Diablo 4 players are growing bored of the issue. Diablo 4 Season 1 is in the books and the devs recently sat down to play the game and explain some of their decision-making processes. Although, it didn\u2019t go down that well as the community called the session \u201catrocious\u201d and even Asmongold labeled the team as \u201cout of touch\u201d. Players have certainly been going back and forth with changes to Diablo 4. They\u2019ve been big fans of changes to Nightmare Dungeons and Wrathful Hearts drop rate increases. On the other hand, they\u2019ve not been impressed with the constant \u201csilent changes\u201d made to the game or a familiar aspect of Diablo 4\u2019s gameplay. Diablo 4\u2019s loot system is \u201cmentally exhausting\u201d to players According to Diablo 4 Reddit user E6Hooch: \u201cFor a loot-centric driven game, drops are boring AF.\u201d This harks back to an issue that doesn\u2019t seem to be going away or getting addressed by Blizzard \u2013 the loot system. The OP explained to the D4 community: \u201cI don\u2019t get excited when Rares drop, nor when Legendaries drop, and not when uniques drop. Legendaries and Uniques need to trigger that dopamine at the chance of getting an upgrade. They need to inherently have a chance at being better than rares. One way to achieve this could be by giving Legendaries and Uniques a 5th affix, which would ensure that there is a very good probability that it\u2019s better than any rare you could possibly find.\u201d One of the replies issued a constructive solution to the problem: \u201cThe real fix is, eliminating a good chunk of the useless stats no one uses or wants. Reducing the amount of loot that drops. So that when a piece does actually drop, it has great stats that we actually care about, and can properly min max. Without spending tedious time just vendoring everything that drops. Then increase the amount of gold dropped to balance the less loot dropped that just gets vendored.\u201d Another post also highlighted the issues being caused by the game\u2019s current loot system. \u201cThe loot system is very boring and mentally exhausting to me,\u201d their post said, and they described how they were \u201cforcing myself to enjoy the game.\u201d They explained that they \u201cget very overwhelmed and exhausted from having to think and read every single item after each dungeon\u201d and other players had similar feelings. \u201cThe real fix is f**king loot filter,\u201d offered one user and another said: \u201cNone of the gear items seems unique enough, different gear legendaries look the same on icons but have different names. It\u2019s a shame, as the game is half-decent but the core aspect: the loot is completely broken and it seems we mainly play inventory management all the time!\u201d With Diablo 4 Season 2 being cooked up, players will be holding their breath to see if Blizzard does decide to make some serious changes to the loot system.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Diablo 4 players think Blizzard is overlooking \u201cboring AF\u201d problem Blizzard EntertainmentBlizzard is constantly tinkering with Diablo 4\u2019s gameplay. Some changes have been received better than others, but one key area keeps being overlooked and Diablo 4 players are growing bored of the issue. Diablo 4 Season 1 is in the books and the devs [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-41605","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/41605","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=41605"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/41605\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=41605"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=41605"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=41605"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}