{"id":41835,"date":"2025-01-28T16:37:02","date_gmt":"2025-01-28T16:37:02","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/diablo-fans-concerned-that-immortal-is-a-pay-to-win-diablo-3-dexerto\/"},"modified":"2025-01-28T16:37:02","modified_gmt":"2025-01-28T16:37:02","slug":"diablo-fans-concerned-that-immortal-is-a-pay-to-win-diablo-3-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/diablo-fans-concerned-that-immortal-is-a-pay-to-win-diablo-3-dexerto\/","title":{"rendered":"Diablo fans concerned that Immortal is a \u201cpay to win\u201d Diablo 3 &#8211; Dexerto"},"content":{"rendered":"<p>Diablo fans concerned that Immortal is a \u201cpay to win\u201d Diablo 3 Blizzard EntertainmentDiablo Immortal brings the demonic franchise to mobile, but some fans are concerned that it\u2019s simply a pay to win version of the divisive Diablo 3. Diablo Immortal marks a new chapter in the history of Blizzard\u2019s devilishly delightful franchise, as it brings the iconic ARPG dungeon crawler to mobile devices across the globe. Set between the events of Diablo 2\u2019s expansion, Lord of Destruction, and its apparently divisive sequel Diablo 3, Diablo Immortal sees the heroes of Sanctuary return once more to tear through the hordes of the Burning Hells. Following the closed beta, however, a lot of players are concerned that the game is basically a Diablo 3 replica on mobile \u2013 but this time, it\u2019s accompanied by a whole host of microtransactions. Diablo fans concerned over Diablo Immortal As Diablo 2 Resurrected continues to struggle, and Diablo 4 has been postponed into 2023, Immortal is the only thing that fans of the bloodstained series have to look forward to. Turns out, though, that some of the beta feedback isn\u2019t music to our ears. After one fan asked on the mobile game\u2019s dedicated subreddit \u201cis Diablo Immortal like Diablo 3?\u201d the responses are pretty bleak for those who weren\u2019t vibing with the third installment\u2019s flashy mechanics. \u201cInitially, very much so. Long term, I\u2019m worried it\u2019s too P2W with all the crafting mats, crests only available to purchase,\u201d states one player. \u201cWith most of the power coming from upgrading gems, legendary gems, and equipment using crafting mats, it feels a bit like a cheap p2w [pay to win] clone.\u201d Another echoes this sentiment, writing that Blizzard\u2019s \u201cbusiness model is pay2win and they will never change that.\u201d Lamenting that \u201cit\u2019s over,\u201d it seems like even the Archangel of Hope\u2018s uplifting songs can\u2019t save this lost soul. A final response reads \u201cthe in-game systems and gear progression is interesting but seems very pay to play right now. I didn\u2019t mind dropping 20 bucks but it would probably require multiple purchases to keep character progression feeling fun,\u201d concluding that \u201cthey gotta give f2p [free to play] an avenue to play or people will quit.\u201d While the consensus is that it is \u201ca very good game,\u201d pay-to-win games often fail to win over even the most dedicated communities. As the title progresses and we catch some further glimpses into the chaotic world of Diablo Immortal\u2019s Sanctuary, it\u2019ll be interesting to see if Blizzard adjust their microtransactions before release.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Diablo fans concerned that Immortal is a \u201cpay to win\u201d Diablo 3 Blizzard EntertainmentDiablo Immortal brings the demonic franchise to mobile, but some fans are concerned that it\u2019s simply a pay to win version of the divisive Diablo 3. Diablo Immortal marks a new chapter in the history of Blizzard\u2019s devilishly delightful franchise, as it [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-41835","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/41835","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=41835"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/41835\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=41835"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=41835"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=41835"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}