{"id":42348,"date":"2025-01-28T16:40:43","date_gmt":"2025-01-28T16:40:43","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/dota-2s-2019-immortal-treasure-iii-finally-released-dexerto\/"},"modified":"2025-01-28T16:40:43","modified_gmt":"2025-01-28T16:40:43","slug":"dota-2s-2019-immortal-treasure-iii-finally-released-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/dota-2s-2019-immortal-treasure-iii-finally-released-dexerto\/","title":{"rendered":"Dota 2\u2019s 2019 Immortal Treasure III finally released &#8211; Dexerto"},"content":{"rendered":"<p>Dota 2\u2019s 2019 Immortal Treasure III finally released ValveThe long-awaited Immortal Treasure III has finally been released for Dota 2\u2019s The International Battle Pass 2019. The international is famed for its legendary prize pool, offering the largest prize in esports and consistently raising that bar each year. That prize pool is built by the player base, with money raised by players buying and levelling up the Battle Pass, which offers in-game events, challenges, and rewards, as well as the opportunity to contribute to one of the biggest events in esports. Among the most coveted of those rewards is the Immortal Treasure III, the top tier in a series of cosmetic items that is only released towards the end of the Battle Pass\u2019s lifecycle. This year, Valve held back Immortal Treasure III longer than ever before \u2013 where previous years offered the Treasure after 70-73 days, this time around it wasn\u2019t released until day 90. 600There are a total of 10 items on offer in this year\u2019s Immortal Treasure III \u2013 six items of regular rarity, a Rare 50-level Battle Pass boost, one Very Rare item, one Ultra Rare item, and the Cosmically Rare Overgrown emblem. Immortal Treasure III 2019 Regular items Crucible of Rile \u2013 Head item with custom Berserker\u2019s Call effect &#8211; Maraxiform\u2019s Fate \u2013 Weapon and Summon with custom Strafe and Burning Army effects &#8211; Scythes of Sorrow \u2013 Weapon with custom Metamorphosis attack &#8211; Bloodmayne Avenger \u2013 Head item with custom Howl effect &#8211; Progenitor\u2019s Bane \u2013 Weapon with custom Spear of Mars effect &#8211; First of the Flood \u2013 Back item with custom Guardian Sprint effect and sound &#8211; Bonus Rare Reward 50 Battle Pass Levels &#8211; Bonus Very Rare Reward Golden Crucible of Rile \u2013 Head item with custom Berserker\u2019s Call effect &#8211; Bonus Ultra Rare Reward Sullen Rampart \u2013 Leg item with custom Ghost Shroud effect &#8211; Bonus Cosmically Rare Reward Overgrown Emblem \u2013 Global item with exclusive custom ambient hero effect &#8211; Players will receive Treasure III at Battle Pass levels 1, 140, 164, 178, 194, 206, 240, and then after every 30 levels beyond. A x3 bundle is rewarded at level 375, and a x4 bundle at 615. A look at the items in-game can be found on the Dota 2 site. The International\u2019s status as the biggest prize in esports has long been a point of pride for the Dota 2 community, and this year it was challenged for the first time by the Fortnite World Cup, which offered a massive $30 million prize. Refusing to be outdone, Dota 2 players contributed more than ever before, resulting in the current pool already standing at $31,692,291 at the time of writing, over $6 million more than last year\u2019s final figure. There\u2019s still time for that number to grow, with The International 9 kicking off on August 15 and the prize pool not being finalized until it completes on August 25, and the release of Immortal Treasure III could push a last surge in contributions.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Dota 2\u2019s 2019 Immortal Treasure III finally released ValveThe long-awaited Immortal Treasure III has finally been released for Dota 2\u2019s The International Battle Pass 2019. The international is famed for its legendary prize pool, offering the largest prize in esports and consistently raising that bar each year. That prize pool is built by the player [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-42348","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/42348","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=42348"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/42348\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=42348"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=42348"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=42348"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}