{"id":43262,"date":"2025-01-28T16:47:20","date_gmt":"2025-01-28T16:47:20","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/witcher-developer-looking-to-elden-ring-for-open-world-game-inspiration-dexerto\/"},"modified":"2025-01-28T16:47:20","modified_gmt":"2025-01-28T16:47:20","slug":"witcher-developer-looking-to-elden-ring-for-open-world-game-inspiration-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/witcher-developer-looking-to-elden-ring-for-open-world-game-inspiration-dexerto\/","title":{"rendered":"Witcher developer looking to Elden Ring for open-world game inspiration &#8211; Dexerto"},"content":{"rendered":"<p>Witcher developer looking to Elden Ring for open-world game inspiration From Software \/ CD Projekt RedMiles Tost of CD Projekt Red has tweeted about how Elden Ring has him thinking about open-world games. Could he mean the next Witcher game? Developer Miles Tost is a senior level designer and one of the masterminds behind CD Projekt Red games like The Witcher 3: Wild Hunt and Cyberpunk 2077. He\u2019s also likely to be working on the next Witcher game. It looks like Tost has been playing a lot of Elden Ring, as a tweet from him mentions how playing FromSoftware\u2019s masterpiece has made him consider new ideas. More specifically, Tost has been pondering open-world games and what makes them special. His tweet reads: \u201cSince Elden Ring, I\u2019ve been thinking a lot about what makes a good open world. There\u2019s so many takes on this, especially once you start looking outside the RPG genre (Outer Wilds, hello!) and it\u2019s made me curious.\u201d He then asked, \u201cWhat do you fine folks actually seek in an open-world game?\u201d Since Elden Ring I&#8217;ve been thinking a lot about what makes a good open world. There&#8217;s so many takes on this, especially once you start looking outside the RPG genre (Outer Wilds, hello!) and it&#8217;s made me curious:What do you fine folks actually seek in an open world game? \ud83d\udc40 \u2014 Miles Tost (@tostspender) April 15, 2022 Elden Ring as inspiration for next Witcher game While Tost also gives a shout-out to Obsidian\u2019s The Outer Wilds, it sounds like Elden Ring\u2019s take on the open-world genre has given the veteran developer some food for thought. Elden Ring takes a bold approach to level design, forgoing traditional waypoints in favor of a system that trusts the player to carve their own path. Zelda Breath of the Wild offered a similar mechanic, but Elden Ring really took the baton and ran with it. Tost also asked his followers what they look for in an open-world game, which has led some to suspect he\u2019s considering fresh ideas for CD Projekt Red\u2019s next Witcher title. However, Tost never mentioned The Witcher in his tweet. It will be interesting to see if the Witcher 4, or whatever it ends up being called borrows from Elden Ring. After all, Elden Ring borrowed heavily from The Witcher 3 when crafting its own open-world.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Witcher developer looking to Elden Ring for open-world game inspiration From Software \/ CD Projekt RedMiles Tost of CD Projekt Red has tweeted about how Elden Ring has him thinking about open-world games. Could he mean the next Witcher game? Developer Miles Tost is a senior level designer and one of the masterminds behind CD [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-43262","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/43262","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=43262"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/43262\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=43262"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=43262"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=43262"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}