{"id":58790,"date":"2025-01-28T18:55:00","date_gmt":"2025-01-28T18:55:00","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/shroud-explains-why-battalion-1944-is-the-best-fps-right-now-dexerto\/"},"modified":"2025-01-28T18:55:00","modified_gmt":"2025-01-28T18:55:00","slug":"shroud-explains-why-battalion-1944-is-the-best-fps-right-now-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/shroud-explains-why-battalion-1944-is-the-best-fps-right-now-dexerto\/","title":{"rendered":"Shroud explains why Battalion 1944 is the best FPS right now &#8211; Dexerto"},"content":{"rendered":"<p>Shroud explains why Battalion 1944 is the best FPS right now Bulkhead Interactive \/ Shroud &#8211; TwitchIt\u2019s been barely over a week since the full version Battalion 1944 was finally released, and star Twitch streamer Michael \u2018shroud\u2018 Grzesiek already believes it\u2019s the best first-person-shooter game out right now. Released on May 23 after over a year in early-access, Battalion 1944 is a World War II based FPS game on PC that operates very similarly to traditional Call of Duty games. Considering his legendary FPS background, it came as a surprise to no one when shroud was attracted to the game upon its release, and has been binge-playing it ever since. He has expressed his fondness for the game several times, the latest coming on his June 2 livestream, revealing that he\u2019s already got a whopping amount of hours played. \u201cBattalion is probably the most I\u2019ve had in quite some time,\u201d he said. \u201cStraight up, Battalion is f*cking awesome. I already played 43 hours. It\u2019s so much fun. I want to play it right now, that\u2019s how much fun I\u2019ve had in that fucking game. It\u2019s probably the best first-person-shooter out right now \u2013 fact, hands down. And it\u2019s so early.\u201d Shroud went on to explain the reasoning behind his opinion, mentioning how the game was very similar to both Call of Duty and CS:GO, a game in which he holds legendary status in as a former professional player. \u201cBut here\u2019s the reason \u2013 it\u2019s very competitive,\u201d he explained. \u201cVery very CounterStrike-esque. Also very CoD-esque, in the fact that your jump around corners, f*cking spray, dropshot, all that. So it\u2019s like a blend of Call of Duty and CS:GO into one game. So it\u2019s very competitive, very difficult.\u201d How does competitive in Battalion 1944 work? The aspect of Battalion that appeals to shroud, and many others who have enjoyed the new FPS, is the CS:GO-esque competitive mode, which is seamlessly integrated with prominent tournament organizers FACEIT. Much like in CS:GO, the competitive matches in Battalion are Search &#038; Destroy and split into numerous rounds, with players on each team earning tokens in each round based on their individual and collective performance. At the start of each round, players who were eliminated in the previous round start with a clean inventory and have to purchase the weapons and explosives they want, if they have enough tokens to do so. If not, they have to opt to carry on with a lower tier weapon until they can earn enough tokens to purchase the gun of their choice.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Shroud explains why Battalion 1944 is the best FPS right now Bulkhead Interactive \/ Shroud &#8211; TwitchIt\u2019s been barely over a week since the full version Battalion 1944 was finally released, and star Twitch streamer Michael \u2018shroud\u2018 Grzesiek already believes it\u2019s the best first-person-shooter game out right now. Released on May 23 after over a [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-58790","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/58790","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=58790"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/58790\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=58790"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=58790"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=58790"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}