{"id":58834,"date":"2025-01-28T18:55:24","date_gmt":"2025-01-28T18:55:24","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/shroud-gives-honest-opinion-on-new-world-pvp-and-game-balance-dexerto\/"},"modified":"2025-01-28T18:55:24","modified_gmt":"2025-01-28T18:55:24","slug":"shroud-gives-honest-opinion-on-new-world-pvp-and-game-balance-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/shroud-gives-honest-opinion-on-new-world-pvp-and-game-balance-dexerto\/","title":{"rendered":"Shroud gives honest opinion on New World PvP and game balance &#8211; Dexerto"},"content":{"rendered":"<p>Shroud gives honest opinion on New World PvP and game balance Shroud \/ Amazon Game StudiosMichael \u2018shroud\u2019 Grzesiek has been busy diving into the brutal battles of New World\u2019s PvP, giving his honest opinions on the current state of the game. New World is the latest MMO that is proving incredibly popular amongst players, particularly streamers who are looking for the next big trend. Just like most MMOs, New World features both PvE and PvP content, with the latter being one of the main draws for end-game content. In fact, one of the most exciting game modes is War \u2013 a massive 50v50 battle that sees attackers try to overthrow the defending team\u2019s castle. These large-scale battles can get very hectic, but they are the best place to flex deadly builds and legendary loot. As a result, many players often flock towards these bloody brawls in order to claim a defiant victory over their foes. While New World is still in beta, that hasn\u2019t stopped shroud from giving his honest opinions on the PvP aspect of the game. Shroud\u2019s thoughts on New World PvP \u201cI feel like defenders should spawn very far away with a long timer,\u201d says shroud. This would give the attacking team a chance to push up to the objective without instantly getting bombarded with explosive and arrow fire. Killing a defender would also feel more punishing to the defending team, giving those sieging a brief period of respite upon each successful kill. Read More: Shroud praises New World\u2019s endgame content &#8211; \u201cDefenders should at least spawn far back in their keep to have a big run and stuff, I just think it\u2019s just insane for coordination, right?\u201d Shroud explained that huge amounts of communication are needed for the attacking team to win, but for defenders, it\u2019s a much simpler process thanks to the current spawn system. \u201cThis could actually be really cool once it gets organized and people know how to play it,\u201d explained shroud. \u201cI don\u2019t know if it\u2019s super unbalanced, I think it\u2019s just a matter of planning accordingly, right?\u201d Timestamp at 6:40 While some players have been quick to state that the War PvP mode is unbalanced, shroud didn\u2019t believe this was the case. In fact, he believes that this sentiment stems from players not knowing the mechanics of the siege. \u201cI feel like there\u2019s a system in place to make War balanced, but if you don\u2019t know any of the mechanics, you can\u2019t call it imbalanced. It doesn\u2019t make any sense.\u201dAfter all, New World\u2019s War mode requires a lot of communication, particularly for attackers looking to overthrow their foes. Whether the developers will tweak the defender spawn locations and timer remains to be seen, but for now, it\u2019s best to jump into comms if you want to secure a triumphant victory.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Shroud gives honest opinion on New World PvP and game balance Shroud \/ Amazon Game StudiosMichael \u2018shroud\u2019 Grzesiek has been busy diving into the brutal battles of New World\u2019s PvP, giving his honest opinions on the current state of the game. New World is the latest MMO that is proving incredibly popular amongst players, particularly [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-58834","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/58834","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=58834"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/58834\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=58834"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=58834"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=58834"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}