{"id":66235,"date":"2025-01-28T20:06:23","date_gmt":"2025-01-28T20:06:23","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/shroud-explains-how-theres-always-a-way-to-counter-campers-dexerto\/"},"modified":"2025-01-28T20:06:23","modified_gmt":"2025-01-28T20:06:23","slug":"shroud-explains-how-theres-always-a-way-to-counter-campers-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/shroud-explains-how-theres-always-a-way-to-counter-campers-dexerto\/","title":{"rendered":"Shroud explains how there\u2019s \u201calways a way to counter campers\u201d &#8211; Dexerto"},"content":{"rendered":"<p>Shroud explains how there\u2019s \u201calways a way to counter campers\u201d Mixer: Shroud \/ Battlestate GamesThe practice of \u2018camping\u2019 is a constant in any multiplayer shooter game, and many players see it as something never to be encouraged. However, top streamer and former pro player Michael \u2018shroud\u2019 Grzesiek has explained how there\u2019s always a counter. Camping is nothing new of course, but the popularity of battle royale games has brought it to the fore. Games like PUBG and Fortnite have taken the mantle from Call of Duty and carried on the tradition of campers everywhere. Escape from Tarkov, shroud\u2019s newest favorite game, is a multiplayer survival game, not unlike some of these battle royales. Whenever survival is involved, camping will follow. But, when discussing the supposed \u2018issue\u2019 of too many campers, shroud explained to his viewers that\u2019s there is always a counter. When asked how, shroud explained, \u201cthere\u2019s always a way to counter a camper, unless they\u2019re really in a \u2018god spot.\u2019 But, in theory, there\u2019s no true \u2018god spot\u2019, right? Because let\u2019s say [they\u2019re] camped up in a room, just throw a grenade in the room.\u201d He clarifies that the important part is being properly prepared, and having \u201cthe right utility to handle every single situation.\u201d Players too worried about \u201cbalance\u201d Continuing, shroud reiterates that there is an over-reliance on \u2018balance\u2019. Players will call for nerfs to certain items helpful for camping, but the Mixer star says this isn\u2019t the solution. \u201cYou\u2019re thinking, \u2018how do we beat a camper?\u2019 Well, just bring more stuff to beat a camper. And then if you\u2019re somebody who likes to camp, then make sure you bring the right tools to successfully camp. Or else, you\u2019re going to be at a disadvantage, and that\u2019s just how it works. \u201cJust like some games, you\u2019re going up against the most geared person on the server, and then other games you\u2019re going up against someone who doesn\u2019t have gear,\u201d he explained. \u201cIt\u2019s the same kind of concept, the whole thing is supposed to be random, it\u2019s not supposed to be like \u2018balanced\u2019.\u201d Shroud was talking specifically about Escape from Tarkov here, but the same can apply to a variety of games. There will always be those who want to camp, and those who play more aggressively. The sentiment seems to be shifting from camping being a less valid playstyle, accepted as just another way to play. Especially in games where it\u2019s all about staying alive \u2013 who can blame these less aggressive players? The onus on those trying to take them out, to work out how.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Shroud explains how there\u2019s \u201calways a way to counter campers\u201d Mixer: Shroud \/ Battlestate GamesThe practice of \u2018camping\u2019 is a constant in any multiplayer shooter game, and many players see it as something never to be encouraged. However, top streamer and former pro player Michael \u2018shroud\u2019 Grzesiek has explained how there\u2019s always a counter. Camping [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-66235","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/66235","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=66235"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/66235\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=66235"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=66235"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=66235"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}