{"id":67213,"date":"2025-01-28T20:15:59","date_gmt":"2025-01-28T20:15:59","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/exclusive-how-the-fallout-76-community-helped-shaped-the-game-and-atlantic-city-update-dexerto\/"},"modified":"2025-01-28T20:15:59","modified_gmt":"2025-01-28T20:15:59","slug":"exclusive-how-the-fallout-76-community-helped-shaped-the-game-and-atlantic-city-update-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/exclusive-how-the-fallout-76-community-helped-shaped-the-game-and-atlantic-city-update-dexerto\/","title":{"rendered":"Exclusive: How the Fallout 76 community helped shaped the game and Atlantic City update &#8211; Dexerto"},"content":{"rendered":"<p>Exclusive: How the Fallout 76 community helped shaped the game and Atlantic City update BethesdaFallout 76 has had a tumultuous journey over the past 5 years since it launched. However, game devs Joshua Moretto and Jonathan Rush credited their fans as being a driving force in the evolution in the game and the new Atlantic City DLC in an exclusive interview with Dexerto. Fallout 76 is Bethesda\u2019s multiplayer take on their beloved IP. When it comes to dedicated fan bases, those who have been a part of the Fallout Universe from the New Vegas days have a deep attachment to the games. When Fallout 76 first launched back in October 2018, it was met with criticism from fans. The game was undercooked, filled with bugs, and missing much of the content that fans were expecting. However, the years have seen the game evolve, with new content and more paving the way for an experience that fans have now invested in. During an exclusive interview with Dexerto, two of Fallout 76\u2019s developers, Jonathan Rush and Joshua Moretto, reflected on how important their community has been in helping shape the current look of Fallout 76 and the future to come with the new Atlantic City DLC, set to launch on December 5, 2023. Fallout 76 community feedback was instrumental early on in the game Art Director Jonathan Rush, who has been working on Fallout 76 for several years now, was quick to point out how immediate player feedback had a massive impact on the game early on. Shifting the focus from just multiplayer mayhem to still having a streamlined Fallout feel. \u201cAfter the game had been out for a bit, we were sort of taking note of player actions and what they were most interested in,\u201d Rush explained. \u201cWe came to realize, it\u2019s the story\u2019s content. It\u2019s the human aspect of all this that the players are missing.\u201d \u201cSo with the Wastelanders update, we brought human NPCS back into the game which gave us a chance to really make a large owner shift, right? It gave us a lot of different colored crayons to sort of create different stories with,\u201d he said. Rush then followed on, exclaiming that he believes that Fallout 76 has \u201cthe best community of any online game that I\u2019ve ever seen\u201d praising their fans and stating that their feedback is \u201cinvaluable to us as developers.\u201d Adding that the many lines of communication across social media platforms play a big role and that they do listen and take on suggestions made to them online. \u201cPlayers have many avenues of communication,\u201d Rush reiterated. \u201cThe fans have us right over Twitter, Facebook, YouTube, and Reddit and we\u2019re able to get feedback from all directions about anything we do. Anything we propose, any suggestions.\u201d \u201cThat\u2019s so invaluable and it really lets us feel and be in touch with our players. Whereas, live service games I\u2019ve worked on in the past many, many years ago, we didn\u2019t really have that luxury.\u201d Fan feedback was key in evolving the way Expeditions operate in Fallout 76 And while Bethesda and the Fallout 76 team were open to community response early on, they still remain committed to ensuring that their fans are enjoying their experiences. And, where they can, they\u2019re evolving the game to keep up with their community. \u201cWe\u2019re listening to the feedback and really using that to drive some of our designs and our decisions are actually with expeditions we looked at and we put in The Pit\u201d, began Moretto. \u201cWe got a lot of great feedback from our players who are engaging with the Pit expeditions and we noticed a couple of things that we wanted to address right away based on that feedback.\u201d One aspect to the game that had Fallout 76 fans begging for change online was the way in which expeditions operated. However, Josh, John, and the rest of the game devs were quick to take action on this issue \u201cWe removed the sort of cost of doing an expedition. Previously when they were released you had to get Ultra sight battery cells to power up the vertebrate before you could launch the next position. We took that out. We want to remove the barriers to entry and make it a smoother experience and let players do it more often.\u201d How the Fallout 76 community helped shape the Atlantic City DLC The Senior Quest Designer delves deep into the changes they have already made to the game from community feedback as well as what alterations players can expect when diving into Atlantic City for the first time this December. \u201cWith this update, one of the other things we noticed was that expeditions, while they were a daily activity for players, took longer than other daily activities by a fair margin,\u201d he said. \u201cWhen released, the Pit expeditions took around 20 to 30 minutes for most players. A good bit longer than other daily content like daily OPS or daily quests or even like public events. So we wanted to try to bring the expedition experience more in line with those other repeatable content types.\u201d \u201cAnd so we\u2019ve streamlined the Atlantic City missions. Oo changes have been made to the Pit missions but for the Atlantic City missions, we\u2019ve streamlined them and made them faster overall. Our target time that we were hitting is more in the 10 to 15-minute range. Which is much more comparable to doing a daily OPS.\u201d Moretto wrapping up by summarising, \u201cPlayers are going to be able to come in, do an expedition in Atlantic City, and move on. Get all the rewards without having to say, oh well, I\u2019m not really doing anything for the next half hour. It\u2019s just to remove that commitment and make it just far more accessible.\u201d Fallout 76: Atlantic City is set to drop on December 5, 2023. For all the latest Fallout news, updates and guides, be sure to check out Dexerto\u2019s full content here. .<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Exclusive: How the Fallout 76 community helped shaped the game and Atlantic City update BethesdaFallout 76 has had a tumultuous journey over the past 5 years since it launched. However, game devs Joshua Moretto and Jonathan Rush credited their fans as being a driving force in the evolution in the game and the new Atlantic [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-67213","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/67213","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=67213"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/67213\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=67213"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=67213"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=67213"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}