{"id":69788,"date":"2025-01-28T20:42:00","date_gmt":"2025-01-28T20:42:00","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/final-fantasy-16-producer-explains-why-they-changed-combat-for-younger-audiences-dexerto\/"},"modified":"2025-01-28T20:42:00","modified_gmt":"2025-01-28T20:42:00","slug":"final-fantasy-16-producer-explains-why-they-changed-combat-for-younger-audiences-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/final-fantasy-16-producer-explains-why-they-changed-combat-for-younger-audiences-dexerto\/","title":{"rendered":"Final Fantasy 16 producer explains why they changed combat for younger audiences &#8211; Dexerto"},"content":{"rendered":"<p>Final Fantasy 16 producer explains why they changed combat for younger audiences Square EnixFinal Fantasy 16\u2019s producer Naoki Yoshida opened up about why the game opted for action-combat rather than turn-based, citing the taste of younger generations of players. Final Fantasy 16 may still be a long way away from release, but details continue to emerge about the game\u2019s development. The PlayStation 5 console exclusive has experienced delays, but could still be gunning for a release sometime in 2023. In an interview with Famitsu, then translated via VGC, legendary Final Fantasy producer Naoki Yoshida, shed light on why the upcoming FFXVI decided against having turn-based combat. Yoshi-P explains why Final Fantasy XVI opted for action combat Yoshida said that he grew up with turn-based RPGs, and appreciates how immersive they are. Despite that, it seems that younger players and broader gaming audiences prefer more action. \u201cFor the past decade or so, I\u2019ve seen quite a number of opinions saying \u2018I don\u2019t understand the attraction of selecting commands in video games.\u2019 This opinion is only increasing, particularly with younger audiences who do not typically play RPGs.\u201d The producer explained that the advancement of technology in gaming influenced role-playing games away from turn-based combat, removing the need for command systems. He also admitted he had sales in mind when choosing the style of combat for FF16, \u201cI believe I know the fun of command system RPGs, and I want to continue developing them, but I thought about the expected sales of Final Fantasy XVI and the impact that we have to deliver.\u201d Yoshi-P has served as lead producer for FFXIV, one of the most popular and successful MMOs of the last decade, so Final Fantasy fans are in good hands with FF16. Transcribed from the same interview, Yoshi also commented on why Final Fantasy 16 will not have an open world.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Final Fantasy 16 producer explains why they changed combat for younger audiences Square EnixFinal Fantasy 16\u2019s producer Naoki Yoshida opened up about why the game opted for action-combat rather than turn-based, citing the taste of younger generations of players. Final Fantasy 16 may still be a long way away from release, but details continue to [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-69788","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/69788","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=69788"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/69788\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=69788"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=69788"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=69788"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}