{"id":71371,"date":"2025-01-28T20:58:23","date_gmt":"2025-01-28T20:58:23","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/aim-coach-sparks-debate-ranking-impact-of-aiming-in-fortnite-overwatch-apex-dexerto\/"},"modified":"2025-01-28T20:58:23","modified_gmt":"2025-01-28T20:58:23","slug":"aim-coach-sparks-debate-ranking-impact-of-aiming-in-fortnite-overwatch-apex-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/aim-coach-sparks-debate-ranking-impact-of-aiming-in-fortnite-overwatch-apex-dexerto\/","title":{"rendered":"Aim coach sparks debate ranking impact of aiming in Fortnite, Overwatch &#038; Apex &#8211; Dexerto"},"content":{"rendered":"<p>Aim coach sparks debate ranking impact of aiming in Fortnite, Overwatch &#038; Apex Respawn\/Epic Games\/BlizzardAn esports aiming coach has created a couple of tier lists ranking games for their difficultly to properly aim and the impact that good aim can have. Needless to say, fans are split on the results. AIMER7 is well-known for his educational guides and being quite a skilled player at a number of games, including Overwatch, where he is a former top 500 player. Now, the coach has crafted two tier lists that got fans of a number of titles riled up by ranking games by how aiming affects them. AIMER\u2019s more controversial list ranked games based on the impact aiming has on a match, listing Fortnite in the top tier. Tier list of how IMPACTFUL aim is in order to make you win at the game: pic.twitter.com\/rRMbr2VZv3 \u2014 AIMER7 (@vF_AIMER7) January 7, 2021 From there, Warzone was in the \u201csignificantly impactful\u201d tier while Quake, CSGO and Valorant were listed as \u201cmoderately impactful.\u201d Apex Legends was alone as \u201cnot very impactful,\u201d but Overwatch and TF2 had the unfortunate distinction of having \u201czero impact.\u201d \u201cAs you guys can see, Overwatch is both the hardest game in the world to aim in, and where aim is the least impactful,\u201d AIMER7 explained. \u201cYou can have an aimbot in OW and lose most of your games. The impact of aim in Fortnite is however very big, and this is why aim assist should be NERFED massively.\u201d The decision to rank Overwatch so slow did not sit well with fans of Blizzard\u2019s hero-based shooter. \u201cYou obviously don\u2019t play OW at a high level or don\u2019t watch pro play \u2026any hitscan with aimbot will just dominate games,\u201d one user snapped. Others called AIMER7 biased towards Fortnite. One remarked, \u201cFortnite will NEVER be a game that requires amazing aim skills, you can be average but have amazing building skills and decimate in that game.\u201d The list may make more sense, however, when you factoring in his first tier list, which ranked games by their aim difficulty. In this list, Overwatch was number one, alone in the \u201cS tier.\u201d From there, in A tier, he notably put Fortnite, while B tier featured Apex Legends and Warzone. C tier, meanwhile, had Valorant, CSGO, and Unreal Tournament. Surprisingly, the only game in D tier was Team Fortress 2. When asked about why Fortnite\u2019s aim was the most impactful when it\u2019s not the most important, AIMER7 responded, \u201cIf you\u2019re a decent builder\/box fighter, without being cracked, you can carry yourself with very good aim, hard angles, and so on. Reciprocally, if you\u2019re a god in build\/edit\/boxfight with bad aim, you\u2019re not going to do a lot.\u201d It will be interesting to see how the lists change if games with heavy aim assist properties are ever considerably toned down. Until then, the great aim debate continues to rage on.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Aim coach sparks debate ranking impact of aiming in Fortnite, Overwatch &#038; Apex Respawn\/Epic Games\/BlizzardAn esports aiming coach has created a couple of tier lists ranking games for their difficultly to properly aim and the impact that good aim can have. Needless to say, fans are split on the results. AIMER7 is well-known for his [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-71371","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/71371","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=71371"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/71371\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=71371"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=71371"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=71371"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}