{"id":76521,"date":"2025-01-28T21:53:16","date_gmt":"2025-01-28T21:53:16","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/new-fortnite-leak-reveals-how-weapon-mod-attachments-will-work-dexerto\/"},"modified":"2025-01-28T21:53:16","modified_gmt":"2025-01-28T21:53:16","slug":"new-fortnite-leak-reveals-how-weapon-mod-attachments-will-work-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/new-fortnite-leak-reveals-how-weapon-mod-attachments-will-work-dexerto\/","title":{"rendered":"New Fortnite leak reveals how weapon \u201cmod\u201d attachments will work &#8211; Dexerto"},"content":{"rendered":"<p>New Fortnite leak reveals how weapon \u201cmod\u201d attachments will work Epic GamesAfter it was leaked that Epic Games were apparently experimenting with weapon mods\/attachments in Fortnite a few weeks back, more details have been revealed about the system itself, including how it\u2019ll possibly work when it gets implemented. The possibility of weapon mods in Fortnite is nothing new. Back in December, notable leaker HYPEX revealed that the idea was currently being tested by Epic Games but didn\u2019t go into more detail about how it would work. Now he\u2019s gotten his hands on more info. According to the data-miner, these mods seem to work like attachments in other shooters. Players will be able to drop and attach new mods at any point they want and that each attachment will act like an \u201citem\u201d. Presumably, this means that players will be able to come across different mods\/attachments around the map and pick them up like other items. Some more info about this, thanks to @FunGamesLeaks for the help: \u2013 You can add the mod &#038; drop it anytime, its planned to be an item \u2013 Weapons have specific valid mods that work with them (based on this function &#8220;&#8221;PrintValidWeaponMods&#8221;&#8221;) \u2013 Weapons have multiple mod slots https:\/\/t.co\/SPuyjeZj5B\u2014 HYPEX (@HYPEX) January 16, 2021 In addition, HYPEX also confirmed that there\u2019s a function tied to the feature called \u201cPrintValidWeaponMods\u201d, which he said means that weapons have \u201cspecific valid mods\u201d that work with each weapon. While not confirmed, this seems to mean that some weapons might have exclusive attachments\/mods that can only be used on that gun and not others. Finally, he revealed that each weapon will have multiple mod slots, meaning players won\u2019t be restricted to just one attachment while they make their way through each match. Unfortunately, no other details have been leaked about the system itself. There\u2019s no telling what kind of attachments\/mods people will see from the feature. Will players be able to attach optics, extended mags, or grips that reduce recoil\/spread? Only time will tell at this point. There\u2019s also no time frame for when the feature will hit Fortnite, or even a 100% confirmation that it\u2019ll end up getting added. The game\u2019s current season is set to end on March 15, so Epic might be able to squeeze out enough testing over the next few months so that they can debut the feature during the Season 6 launch, but that\u2019s purely speculation. Of course, once more details become available, you can be sure Dexerto will let you know, so keep it locked here.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>New Fortnite leak reveals how weapon \u201cmod\u201d attachments will work Epic GamesAfter it was leaked that Epic Games were apparently experimenting with weapon mods\/attachments in Fortnite a few weeks back, more details have been revealed about the system itself, including how it\u2019ll possibly work when it gets implemented. The possibility of weapon mods in Fortnite [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-76521","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/76521","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=76521"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/76521\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=76521"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=76521"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=76521"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}