{"id":76798,"date":"2025-01-28T21:56:18","date_gmt":"2025-01-28T21:56:18","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/ninja-pleads-with-fortnite-to-learn-from-pubgs-creator-skins-mistake-dexerto\/"},"modified":"2025-01-28T21:56:18","modified_gmt":"2025-01-28T21:56:18","slug":"ninja-pleads-with-fortnite-to-learn-from-pubgs-creator-skins-mistake-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/ninja-pleads-with-fortnite-to-learn-from-pubgs-creator-skins-mistake-dexerto\/","title":{"rendered":"Ninja pleads with Fortnite to learn from PUBG\u2019s creator skins mistake &#8211; Dexerto"},"content":{"rendered":"<p>Ninja pleads with Fortnite to learn from PUBG\u2019s creator skins mistake Streaming superstar Tyler \u2018Ninja\u2019 Blevins has explained why Epic Games may have missed their chance to capitalize on Fortnite\u2019s popularity with content creators by not releasing skins. Fortnite made its mark on the gaming world by having a unique look, taking a different approach to the battle royale genre with building, and keeping the game fresh with regular updates. One of the other major reasons why it is so popular is that Epic have constantly rolled out new cosmetics and even jumped on board with pop culture trends with the Avengers, Stranger Things, and even Marshmello popping up in-game. Yet, they\u2019ve never \u2013 officially \u2013 copied games like PlayerUnknown\u2019s Battleground and Rainbow Six: Siege in rolling out cosmetics for some of their biggest content creators. That may have irked fans who, while they can support a creator with creator codes, haven\u2019t been able to don the cosmetics of a Ninja, TSM Myth, or even NICKMERCS. It\u2019s also something that has frustrated Ninja, as he once again brought it up on stream. The Mixer broadcaster explained how when PUBG was in its prime, creators were turned down on skins until Fortnite made its mark and the developers wanted to try and turn the tide to get the creators back on their side. \u201cI don\u2019t know what it is, I don\u2019t know if its devs being cocky,\u201d stated Ninja. \u201cIt\u2019s a bullsh*t move is what it is, because what\u2019s the difference \u2013 and I\u2019m angry about this \u2013 between giving someone a skin when your game is relevant and giving someone a skin when it\u2019s not?\u201d He noted that PUBG would have made the \u201cmost money imaginable\u201d had they struck while the iron was hot and creators like himself, Dr Disrespect, Shroud, and Summit1g were playing \u2013 with it being easy to see how Fortnite could very well eclipse that. \u201cThink of all the money they\u2019re missing out on,\u201d he added, growing in frustration. \u201cTruly, if it was a business decision, there would have been a Ninja skin in this game a year and a half ago when I was averaging 200,000 viewers.\u201d Of course, that\u2019s not to say that it\u2019s not impossible to get creator skins in-game, as Ninja admitted that if he\u2019d moved on to the next title and Fortnite dropped him-themed cosmetics, he would still play and advertize. Whether it\u2019ll ever be the case, though, remains unknown as Epic do their own thing and run with their own cosmetics.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ninja pleads with Fortnite to learn from PUBG\u2019s creator skins mistake Streaming superstar Tyler \u2018Ninja\u2019 Blevins has explained why Epic Games may have missed their chance to capitalize on Fortnite\u2019s popularity with content creators by not releasing skins. Fortnite made its mark on the gaming world by having a unique look, taking a different approach [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-76798","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/76798","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=76798"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/76798\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=76798"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=76798"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=76798"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}