{"id":78173,"date":"2025-01-28T22:11:27","date_gmt":"2025-01-28T22:11:27","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/why-is-forza-motorsports-multiplayer-frame-rate-locked-on-pc-dexerto\/"},"modified":"2025-01-28T22:11:27","modified_gmt":"2025-01-28T22:11:27","slug":"why-is-forza-motorsports-multiplayer-frame-rate-locked-on-pc-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/why-is-forza-motorsports-multiplayer-frame-rate-locked-on-pc-dexerto\/","title":{"rendered":"Why is Forza Motorsport\u2019s multiplayer frame rate locked on PC? &#8211; Dexerto"},"content":{"rendered":"<p>Why is Forza Motorsport\u2019s multiplayer frame rate locked on PC? Forza Motorsport features a newly revamped multiplayer mode with plenty on offer, but there have been concerns raised over the locked frame rate that is mandatory in online races. So why has Turn 10 locked the frame rate in multiplayer on PC? A lot of Forza fans are excited to play Forza Motorsport with it being the first mainline entry in six years. That excitement extends to its multiplayer which offers a revamped format to better encourage proper racing etiquette. However, not all of the news regarding multiplayer has been positive with developer Turn 10 previously confirming a frame rate cap will be implemented. Our hands on testing has confirmed that an FPS limit is in place but why is it in Forza Motorsport? Why does Forza Motorsport multiplayer have an FPS cap? Turn 10 Studios\u2019 has implemented a capped frame rate into Forza Motorsport\u2019s multiplayer to create a level playing field between drivers on all different platforms. This was revealed in an official developer blog post on August 22 that stated: \u201cIn multiplayer, framerates are locked to 60 FPS to ensure a consistent and competitive online racing experience for all players across a variety of PC hardware configurations and the Xbox Series X|S consoles.\u201d Interestingly, when playing at a higher refresh rate the frame rate lock is increased. At 144Hz it\u2019s bumped up to 72 FPS and this can climb into triple figures with even higher refresh rates. Although competitive integrity is the official explanation, some members of the Forza community have theorized that it\u2019s due to flaws with the game engine. In Forza Horizon 5, high frame rates were known to cause inconsistencies with the physics and the same is likely true of Forza Motorsport. By setting everyone\u2019s game at a roughly equal frame rate these inconsistencies are no longer a concern which should mean the fastest driver is the most skilled. However, this comes at the cost of PC players having a less smooth experience in multiplayer. That\u2019s everything you need to know about the locked frame rate in Forza Motorsport\u2019s multiplayer. Check out some of our other content for more useful information: Forza Motorsport full car list | Forza Motorsport full track list | Forza Motorsport Car Leveling guide | Forza Motorsport VIP membership | Does Forza Motorsport have qualifying? | All Forza Motorsport steering wheels: Logitech, Thrustmaster, more | PC requirements \u2013 Minimum &#038; recommended specs | Forza Motorsport: Builders Cup explained | Forza Motorsport multiplayer explained<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Why is Forza Motorsport\u2019s multiplayer frame rate locked on PC? Forza Motorsport features a newly revamped multiplayer mode with plenty on offer, but there have been concerns raised over the locked frame rate that is mandatory in online races. So why has Turn 10 locked the frame rate in multiplayer on PC? A lot of [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-78173","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/78173","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=78173"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/78173\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=78173"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=78173"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=78173"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}