{"id":78176,"date":"2025-01-28T22:11:30","date_gmt":"2025-01-28T22:11:30","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/forza-motorsport-players-baffled-by-bizarre-omission-of-basic-racing-feature-dexerto\/"},"modified":"2025-01-28T22:11:30","modified_gmt":"2025-01-28T22:11:30","slug":"forza-motorsport-players-baffled-by-bizarre-omission-of-basic-racing-feature-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/forza-motorsport-players-baffled-by-bizarre-omission-of-basic-racing-feature-dexerto\/","title":{"rendered":"Forza Motorsport players baffled by bizarre omission of basic racing feature &#8211; Dexerto"},"content":{"rendered":"<p>Forza Motorsport players baffled by bizarre omission of basic racing feature Turn 10Forza Motorsport, the highly anticipated reboot of the iconic racing series, is back after a six-year hiatus. Yet players are finding that one basic racing feature is missing from the game. Players are already hitting the Forza Motorsport tracks via early access, experiencing the game\u2019s breathtaking new environments, a revamped track list, and a unique progression system before the game launches on October 10. However, players with their hands on the game have been left scratching their heads over the absence of one basic feature: adjustable race length. In a Reddit post, a player expressed their disappointment, stating, \u201cNo option to adjust race length in Motorsport 2023 is very disappointing,\u201d helping to kickstart a discussion in the Forza Motorsport community. The player added, \u201cI like longer races, as they feel more realistic to me and I think just make more sense. Like who tf is going to do three practice laps, hell probably more than that, just for 4 laps around a track for a race of 10 mins? Very disappointing.\u201d The player also asked, \u201cWhy push all this race strategy and give us actual choice in tire compounds and fuel loads for the first time in the series, only to have them be worthless in career mode?\u201d The sentiment was echoed by many in the community. Another player mentioned, \u201cI\u2019m not sure why there isn\u2019t this option in the career mode cup races. I get that they are set piece races, but it seems a bit inflexible to exclude the option for this from players who want long races.\u201d The game\u2019s live-service model also adds to the frustration. Some fans believe that this model is the reason behind the game\u2019s \u201chalf-finished\u201d features. A post on the Forza subreddit reads, \u201cIt\u2019s become painfully obvious that most AAA games nowadays, especially Microsoft games, release in a half-finished, feature-stripped, unoptimized state.\u201d Disappointed Forza players believe that features such as adjustable race length might be deliberately held back to be introduced later as paid content or to maximize player retention. While Forza Motorsport has made significant strides in areas like multiplayer, with the introduction of the Qualifier Series and the new racing weekend format, the omission of basic features like adjustable race length and the underuse of the pit system have left players wanting more. Some even pointed out the pixelated and zoomed-in mirrors, making it challenging to gauge the proximity of cars behind. Despite these criticisms, \u201cForza Motorsport is still the best entry in the series since the beginning of the Xbox One era,\u201d according to our review of the game. However, it remains to be seen whether Turn 10 Studios will address the absence of adjustable race length in future updates.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Forza Motorsport players baffled by bizarre omission of basic racing feature Turn 10Forza Motorsport, the highly anticipated reboot of the iconic racing series, is back after a six-year hiatus. Yet players are finding that one basic racing feature is missing from the game. Players are already hitting the Forza Motorsport tracks via early access, experiencing [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-78176","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/78176","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=78176"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/78176\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=78176"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=78176"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=78176"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}