{"id":78920,"date":"2025-01-28T22:19:47","date_gmt":"2025-01-28T22:19:47","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/best-assault-build-in-space-marine-2-weapons-perks-how-to-play-dexerto\/"},"modified":"2025-01-28T22:19:47","modified_gmt":"2025-01-28T22:19:47","slug":"best-assault-build-in-space-marine-2-weapons-perks-how-to-play-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/best-assault-build-in-space-marine-2-weapons-perks-how-to-play-dexerto\/","title":{"rendered":"Best Assault build in Space Marine 2: Weapons, perks &#038; how to play &#8211; Dexerto"},"content":{"rendered":"<p>Best Assault build in Space Marine 2: Weapons, perks &#038; how to play Focus EntertainmentSpace Marines are the bringers of Death in Warhammer, and that\u2019s no different in Space Marine 2, especially when you bring death from above with the Jump Pack Assault build. While the campaign lets you try out a variety of classes, missions, and PvP require the player to fine-tune their creations, forming a specific class into a death machine against Tyranids, Chaos Marines, and all the other enemies you\u2019ll come across on your adventures. However, sifting through all the weapons, grenades, and perks can be pretty overwhelming. So, if you\u2019ve chosen the Assault class, which is commonly known as the Jump Pack class, we\u2019ve got the best build for both the Operation and PvP, so you can dominate anything. Recommended build for Assault Best weapons explained Secondary weapon \u2013 Heavy Bolt Pistol Since the Assault class doesn\u2019t have a Primary Weapon, you\u2019ll need to focus on having a powerful Secondary for when you have no other option, which is why we\u2019ve chosen the Heavy Bolt Pistol. The increase in Damage, high Accuracy, fast Reload Speed, and decent range make it extremely versatile and perfect if you\u2019re hesitant to jump into the fray. Sure, damage isn\u2019t your aim with an Assault class, but speed and accuracy certainly are. We recommend grabbing Ophelian Liberation when you\u2019re high enough level, but until then, any will do the job. As for weapons perks, we suggest following the selection outlined above. The focus here is increasing the weapon\u2019s Damage and Recoil. While you\u2019re primarily a melee character, grabbing a well-timed headshot with low Recoil and tons of damage is always a good backup. We\u2019ve also focused on up-close damage too, with the perks Close Combat and Honed Precision coming in useful. Melee weapon \u2013 Chainsword The Assault\u2019s primary role is to tank hits and deal high damage in return with their melee weapon. Unlike the Bulwark, this class has some useful secondary guns, but its real power comes from the close-quarters Chainsword. Combining speed with damage, it\u2019s got great Strength and some fantastic Cleaving Potential, and will make your character feel as deadly as a Space Marine should. When you get to Relic level, we suggest choosing the Aquilan Dedication Chainsword. Its Fencing Defense and massive increase in strength is worth the slight drop in Cleaving Potential. Sure, you could choose the Thunder Hammer, but its speed completely lets it down. If you weren\u2019t relying so much on melee damage, this would be great, but as a primary weapon, it just doesn\u2019t hold up. When it comes to perks, you\u2019ll want to hammer down (pun intended) to increase the effectiveness of your Stomp and melee damage, as it\u2019ll devastate the enemies and push them away, hence the Crushing Heel, Reverberating Impact, and Trampling Stride. Best grenades for Assault Frag &#8211; Melta &#8211; It\u2019s worth noting this is primarily for the 6v6 PvP mode \u2013 you can\u2019t choose your grenade in Operations. The best grenade for the Assault class is undeniably the Frag grenade. However, as you level, you\u2019ll want to opt for the Melta grenade. Both deal great damage and are perfect for faster, more knowledgeable enemies in PvP battles. Best perks for Operations While PvP players choose their grenades, Operations get character perks, which are used to craft a powerful Space Marine. Thankfully, you can grab quite a few \u2014 and we suggest prioritizing the following ones for the Assault: There are many perks to choose from, and your selection is primarily up to you, depending on your fighting style. However, we recommend selecting perks that boost Jump Pack. The likes of Wings of Flame, Aerial Grace, Ascension, and Smiting Angel all pair perfectly. On top of this, the Assault class is all about melee damage. Choosing perks like Act of Attrition, Winged Fury, and Retribution is ideal, especially as you\u2019ll be dealing plenty of heavy attacks and close-ranged hits. While we\u2019ve opted to use being grabbed or knocked back to our advantage \u2013 as it\u2019s pretty common in a horde and tougher missions \u2013 you can avoid this perk and eliminate being knocked back using Hammer of Wrath or Perseverance. We just prefer using it to help the Assault rather than attempting to stop it from happening. That bonus damage from Retribution is ideal. How to play the Assault So, now you have the best Assault build in Space Marine 2, it\u2019s time to dive in and play the character. Before you do that, it\u2019s important to understand how the class fights. Their description reads: \u201cDeath from Above. An Assault Space Marine crushes their foes with devastating melee blows perfectly timed to ensure victory. As such, you act as the primary melee DPS for the team, flying and stomping your way through hordes. However, perfecting the parry, heavy attacks, Ground Pound, and various combos is vital. Without those, you\u2019re no more than a slightly squishier Bulwark. When it comes to your Skill, you\u2019ll want to time this perfectly. Luckily, the jump resets quickly. We suggest timing the jump to either land on an approaching horde or stun a powerful enemy. Power up your attacks, drop down, and reign havoc. In boss fights, you\u2019ll still want to be upfront occasionally. The best shout here is to shoot from afar while your skill recoups, and then jump and slam onto the boss when it\u2019s back. Your secondary weapon is strong, but doesn\u2019t hold up against many other ranged fighters, so your position is at the front when you have the skill to back you up. When it comes to PvP, the air is your best friend. Don\u2019t be afraid to get close to the enemy, as most are better at range. Simply use your skill, slam down, and be ready to parry, dodge, and heavy attack until they\u2019re downed. So, that\u2019s how to build the best Assault in Space Marine 2. Each build can be adapted if your playstyle doesn\u2019t match this, but this is the ideal build for both missions and PvP. If the Assault isn\u2019t for you, check out our build guide for the Bulwark class.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Best Assault build in Space Marine 2: Weapons, perks &#038; how to play Focus EntertainmentSpace Marines are the bringers of Death in Warhammer, and that\u2019s no different in Space Marine 2, especially when you bring death from above with the Jump Pack Assault build. While the campaign lets you try out a variety of classes, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-78920","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/78920","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=78920"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/78920\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=78920"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=78920"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=78920"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}