{"id":79290,"date":"2025-01-28T22:23:56","date_gmt":"2025-01-28T22:23:56","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/blizzard-job-listings-reveal-new-pve-game-in-development-with-multi-season-story-arcs-dexerto\/"},"modified":"2025-01-28T22:23:56","modified_gmt":"2025-01-28T22:23:56","slug":"blizzard-job-listings-reveal-new-pve-game-in-development-with-multi-season-story-arcs-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/blizzard-job-listings-reveal-new-pve-game-in-development-with-multi-season-story-arcs-dexerto\/","title":{"rendered":"Blizzard job listings reveal new PvE game in development with \u201cmulti-season story arcs\u201d &#8211; Dexerto"},"content":{"rendered":"<p>Blizzard job listings reveal new PvE game in development with \u201cmulti-season story arcs\u201d Blizzard EntertainmentFresh off its acquisition by Microsoft, Blizzard Entertainment is currently hiring for development on its next title, and job listings give us an idea of what kind of game is in the works. Blizzard is gearing up for the development of a new game, and it could very well be the PvE experience many players were hoping Overwatch 2\u2019s campaign would be. On May 8 and 9, numerous new Blizzard job listings popped up for an unannounced game, and it\u2019s looking like it will be a story-focused multiplayer title where players complete missions. One of the job listings for a \u201cCreative Director\u201d features quite a few hints about the game Blizzard has cooking. \u201cFully own the process of developing our game\u2019s IP, working with Art and Game Design leadership to develop the settings, characters, themes, and multi-season story arcs within that world,\u201d the posting says under the position\u2019s responsibilities. Another listing provides additional insight, asking that the candidate \u201cshepherd a shared vision around our key aspirational character and teamplay core fantasies.\u201d That\u2019s not all; it also appears that this game will feature a mission structure with large-scale boss encounters. Under a listing for a combat designer, Blizzard says, \u201cUnder your care, monsters will be interesting, memorable, and challenging, from the initial threats all the way to legendary boss encounters players will talk about for decades.\u201d Interestingly, some of the listings even suggest that this unannounced game could be for an existing IP. Blizzard has quite a few properties this could be for. For instance, Microsoft\u2019s Phil Spencer has expressed a desire to revive StarCraft and do a lot more with the company\u2019s famous space opera. One mission designer listing includes \u201ccombining memorable stories with compelling gameplay,\u201d while another for an Art Director has \u201cbuild a robust understanding of our game world, characters, and lore\u201d under its responsibilities. If this isn\u2019t a new IP, it\u2019s possible this game is a new Overwatch title specifically designed for PvE combat. Notably, Overwatch 2 fired its staff responsible for the poorly-received first batch of story missions, and the rest of the campaign was reportedly canceled due to poor sales. In January, Blizzard also canceled the development of a survival game following massive layoffs at Microsoft. The game, codenamed \u2018Odyssey,\u2019 was meant to be the company\u2019s first original IP since Overwatch back in 2016.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Blizzard job listings reveal new PvE game in development with \u201cmulti-season story arcs\u201d Blizzard EntertainmentFresh off its acquisition by Microsoft, Blizzard Entertainment is currently hiring for development on its next title, and job listings give us an idea of what kind of game is in the works. Blizzard is gearing up for the development of [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-79290","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/79290","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=79290"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/79290\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=79290"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=79290"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=79290"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}