{"id":79321,"date":"2025-01-28T22:24:17","date_gmt":"2025-01-28T22:24:17","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/bloodhunt-disables-ranked-mode-after-queue-time-backlash-dexerto\/"},"modified":"2025-01-28T22:24:17","modified_gmt":"2025-01-28T22:24:17","slug":"bloodhunt-disables-ranked-mode-after-queue-time-backlash-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/bloodhunt-disables-ranked-mode-after-queue-time-backlash-dexerto\/","title":{"rendered":"Bloodhunt disables ranked mode after queue time backlash &#8211; Dexerto"},"content":{"rendered":"<p>Bloodhunt disables ranked mode after queue time backlash SharkmobDespite its successful launch, Vampire: The Masquerade Bloodhunt\u2019s ranked mode queue times have skyrocketed as popularity has declined, leading to the devs disabling it entirely. While Sharkmob\u2019s Vampire: The Masquerade-inspired battle royale, Bloodhunt, ushers in a new era of BR, the game\u2019s ranked mode has left a lot to be desired. As players stray away from playing competitively, Kindred from every corner of the globe have been stuck waiting in hour-long queues, oftentimes giving up before they actually get into the game. Following backlash, Sharkmob have completely suspended ranked, promising that it will return new and improved with Bloodhunt\u2019s next update. Bloodhunt ranked disabled as queue times soar A brief glance at the official Bloodhunt Reddit sees hordes of players posting their insanely long wait times when trying to get a game in ranked mode. \u201cI\u2019m committed at this point,\u201d writes one, whose queue time sits at a somewhat impressive 1 hour, 17 minutes, and 37 seconds. Another echoes this with \u201cone day\u2026\u201d having waited 1 hour and 21 seconds. Following the mode\u2019s rapid decline, Sharkmob confirmed in a May 25 tweet that they would be disabling it until the June Update, noting \u201cafter careful evaluation, we have decided to pause Ranked mode temporarily until the new update arrives. \u201cWe hope the new balance changes and gamepad improvements will increase the mode\u2019s popularity again and make matchmaking viable once more.\u201d Hello Bloodhunt Community! After careful evaluation, we have decided to pause Ranked mode temporarily until the new update arrives. We hope the new balance changes and gamepad improvements will increase the mode&#8217;s popularity again and make matchmaking viable once more. pic.twitter.com\/hevBckuhSP \u2014 Bloodhunt (@Bloodhunt) May 25, 2022 \u201cGreat news honestly,\u201d comments one fan. \u201cI don\u2019t think the game necessarily needs ranked unless it\u2019s ready and enjoyable. This makes me want to play the game more.\u201d \u201cIt was too early to bring it in to start with, so this is a good move,\u201d replies another. \u201cThere are a lot of things that need fixing as a priority, as honestly, the game is just not as fun as it was in early access at present. The escalating queue times need addressing \u2013 maybe add back the cultist bots.\u201d As Sharkmob continue to develop the game\u2019s ranked system to make it more attractive to competitive players, it\u2019ll be interesting to see how it shapes up post-June update. Until then, though, you\u2019ll still be able to haunt the streets of Prague in Solo Bloodhunt, Duos, or Trios.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Bloodhunt disables ranked mode after queue time backlash SharkmobDespite its successful launch, Vampire: The Masquerade Bloodhunt\u2019s ranked mode queue times have skyrocketed as popularity has declined, leading to the devs disabling it entirely. While Sharkmob\u2019s Vampire: The Masquerade-inspired battle royale, Bloodhunt, ushers in a new era of BR, the game\u2019s ranked mode has left a [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-79321","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/79321","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=79321"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/79321\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=79321"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=79321"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=79321"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}