{"id":79323,"date":"2025-01-28T22:24:18","date_gmt":"2025-01-28T22:24:18","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/bloodhunt-players-call-for-kda-changes-as-toxic-players-keep-stealing-kills-dexerto\/"},"modified":"2025-01-28T22:24:18","modified_gmt":"2025-01-28T22:24:18","slug":"bloodhunt-players-call-for-kda-changes-as-toxic-players-keep-stealing-kills-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/bloodhunt-players-call-for-kda-changes-as-toxic-players-keep-stealing-kills-dexerto\/","title":{"rendered":"Bloodhunt players call for KDA changes as toxic players keep stealing kills &#8211; Dexerto"},"content":{"rendered":"<p>Bloodhunt players call for KDA changes as toxic players keep stealing kills SharkmobWhile Vampire The Masquerade\u2019s battle royale, Bloodhunt, continues to be a hit with fans, issues with the game\u2019s KDA system is making it easy for toxic players to steal kills Totally reinventing the Vampire: The Masquerade franchise is Bloodhunt, a vampire battle royale set in the rain-soaked streets of a midnight-bathed Prague. Despite stunning visuals and a host of cool clans to join, the title has struggled to make a splash due to rampant cheaters and ongoing balancing issues. Toxicity appears to still plague the title, as players have expressed concerns over the amount of kill stealing happening when playing with others in Groups. Bloodhunt players sick of toxic teammates stealing kills When loading into groups, players are assigned two other teammates to dominate Prague with. Working as a team, you\u2019re tasked with shredding enemy squads in the bloodiest way possible. Read More: When is Bloodhunt coming to console? &#8211; If you\u2019ve hunted your prey, taken them down, and are just about to Diablerize them and score more Blood Resonance slots, the last thing you want is for your glory-hungry teammate to swoop in and steal the kill. Sadly, if they do so, they get the kill and you only get an assist despite doing all of the hard work. \u201cYou fight tooth and nail to knock somebody and start diablerizing them when your teammate just shoots them out of your hand and walks away with the kill and XP,\u201d rages one angry player. \u201cIf you flush a teammates\u2019 knock, it should be an assist.\u201d While the comment section is awash with people echoing this sentiment, many have come up with some unique ideas to solve the ongoing problem. \u201cI\u2019d rather they just did away with assists all together,\u201d notes one. \u201cYou\u2019re playing in a team so credit the team with kills?\u201d Another follows up by stating that \u201cyou can have the kills credited to the whole team and make the diablerizing count to the one that actually did it.\u201d Echoing Apex Legends\u2019 kill system, another suggests \u201ckill to player who downed them and assist to teammate for the finish.\u201d As the game continues to evolve it\u2019ll be interesting to see how Sharkmob tackles this problem. With the developers immediately addressing in-game cheating and toxicity as soon as it became an issue, hopefully, they\u2019re receptive to this idea, too.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Bloodhunt players call for KDA changes as toxic players keep stealing kills SharkmobWhile Vampire The Masquerade\u2019s battle royale, Bloodhunt, continues to be a hit with fans, issues with the game\u2019s KDA system is making it easy for toxic players to steal kills Totally reinventing the Vampire: The Masquerade franchise is Bloodhunt, a vampire battle royale [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-79323","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/79323","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=79323"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/79323\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=79323"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=79323"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=79323"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}