{"id":79337,"date":"2025-01-28T22:24:28","date_gmt":"2025-01-28T22:24:28","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/borderlands-3-dev-confirms-game-is-much-bigger-than-predecessor-dexerto\/"},"modified":"2025-01-28T22:24:28","modified_gmt":"2025-01-28T22:24:28","slug":"borderlands-3-dev-confirms-game-is-much-bigger-than-predecessor-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/borderlands-3-dev-confirms-game-is-much-bigger-than-predecessor-dexerto\/","title":{"rendered":"Borderlands 3 dev confirms game is \u201cmuch bigger\u201d than predecessor &#8211; Dexerto"},"content":{"rendered":"<p>Borderlands 3 dev confirms game is \u201cmuch bigger\u201d than predecessor Gearbox StudiosAnthony Nicholson, Senior Producer at Gearbox Software, has revealed that Borderlands 3 will be \u201cmuch bigger\u201d than Borderlands 2, and shared some more story details. Borderlands 3 is Gearbox Studios\u2019 latest instalment into the Borderlands series, following on from the resounding success brought about by the first two titles. By 2015, the Borderlands series had sold upwards of 26 million copies worldwide. However, it has been 7 years since the series had a fresh title \u2013 ignoring a couple of spin-off games made by varying developers. The title was revealed back in April, with the games official announcement trailer. Early in August 2019, Anthony Nicholson sat down with GamingBolt, to discuss the upcoming sci-fi game. Much of Borderlands 3 has already been revealed; including that it will feature up to 4 player co-op play, there will be cosmetic microtransactions, and that the game\u2019s main campaign will last approximately 30 to 35 hours. However, during his interview, Nicholson expanded on that figure, explaining that there\u2019s far more to do in the game that sticking to the main narrative. \u201cIt\u2019s much bigger than Borderlands 2,\u201d he said. \u201cThere\u2019s all different types of side missions, there\u2019s the main mission, of course. Then there\u2019s other things like all of the different challenges that we have: like the rare spawns, and the enemy hunts, the crew challenges.\u201d \u201cThere\u2019s so much to do in the game that I can\u2019t express enough,\u201d Nicholson continued. \u201cAnd those are just different mission type things you can do. There\u2019s also exploration, boss runs, things like that. So there\u2019s a ton of content.\u201d Development on Borderlands 3 was confirmed to have wrapped up at the start of August, over a month prior to the game\u2019s release. Despite the tangible community excitement for Borderlands 3, some PC players have been critical of its exclusivity on the Epic Store, where it will remain until April 2020. Combining Nicholson\u2019s responses with everything we know so far, it certainly seems like Borderlands 3 will be even more immersive than its predecessor, and offer players a wealth of new content to dive into. H\/T: GamingBolt The upcoming title will drop on September 13, ending a 7 year wait for some long term fans.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Borderlands 3 dev confirms game is \u201cmuch bigger\u201d than predecessor Gearbox StudiosAnthony Nicholson, Senior Producer at Gearbox Software, has revealed that Borderlands 3 will be \u201cmuch bigger\u201d than Borderlands 2, and shared some more story details. Borderlands 3 is Gearbox Studios\u2019 latest instalment into the Borderlands series, following on from the resounding success brought about [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-79337","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/79337","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=79337"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/79337\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=79337"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=79337"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=79337"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}