{"id":79367,"date":"2025-01-28T22:24:48","date_gmt":"2025-01-28T22:24:48","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/bully-2-lead-dev-reveals-game-details-before-rockstar-canceled-it-dexerto\/"},"modified":"2025-01-28T22:24:48","modified_gmt":"2025-01-28T22:24:48","slug":"bully-2-lead-dev-reveals-game-details-before-rockstar-canceled-it-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/bully-2-lead-dev-reveals-game-details-before-rockstar-canceled-it-dexerto\/","title":{"rendered":"Bully 2 lead dev reveals game details before Rockstar canceled it &#8211; Dexerto"},"content":{"rendered":"<p>Bully 2 lead dev reveals game details before Rockstar canceled it Take-Two InteractiveBully 2\u2019s former Project Lead has shared details about the title as it existed in 2013 before Rockstar Games pulled the plug. Rumors and leaks regarding Bully 2 have circulated for the last several years. In 2019, sources familiar with Rockstar\u2019s operations claimed Rockstar co-founder Dan Houser worked with a small team in 2008 to outline sequel possibilities. This version of the project didn\u2019t last very long. But Bully reared its head again somewhere between Red Dead Redemption\u2019s May 2010 rollout and 2013. During this period, a crew at Rockstar New England \u2013 formerly Mad Doc Software \u2013 spent 18 months producing a concept and vertical slice. Reportedly, these efforts culminated in a playable Bully 2 build using Rockstar\u2019s proprietary RAGE technology. It, too, ended up falling by the wayside. Now new information has surfaced about this iteration of the sequel. Ex-Rockstar lead shares fresh details about Bully 2 Speaking to an unnamed developer who worked on the sequel\u2019s 2013 build, YouTuber SWEGTA learned it would\u2019ve taken place roughly six months after the original. A slightly taller Jimmy once more served as the protagonist, returning to his hometown with various tasks laid out before him. According to the ex-Rockstar developer, the New England team created about 16 missions, some of which involved Jimmy rescuing kids at a summer camp. In addition, the former lead claimed the vertical slice boasted approximately six to eight hours of playable content. A proper beginning and ending hadn\u2019t come to fruition at this juncture, but the sandbox was \u201cfully rendered, fully realized.\u201d As such, the game loops were there, manifested in kart racing and several other GTA-style minigames. The open world itself bore an \u201cAmericana summer vacation style,\u201d vibrant and full of life. Fans have likely seen as much in leaked concept art, which the developer confirmed did indeed come from the New England crew\u2019s version of Bully 2. Overall, the concept didn\u2019t deviate too far from the original adventure. Non-lethal attacks had returned, along with a bow and arrow weapon that replaced arrowheads with plungers. But there was an effort to push the limits by blurring the line between T and M-rated games while still upholding the ESRB\u2019s \u201cTeen\u201d requirements. Bigger ideas were formulated during the 18-month period, too, such as Jimmy\u2019s ability to have pets and make in-game acquaintances that remembered him throughout the story. The ex-dev said these recognizable concepts present in Red Dead 2 were \u201call ideations from Bully 2.\u201d Developers had expanded upon the cliques, or factions, as well. The system worked dynamically, such that players who joined a faction and acted against it could be summarily kicked out. On top of the faction and remembrance systems, the team also built Mass Effect-like \u201cgood vs evil\u201d morality choices, akin to Bully but far more in-depth. However, none of these efforts were final, not until the Houser brothers gave their seal of approval. Evidently, their seal of approval stopped short of the project\u2019s continued development and completion.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Bully 2 lead dev reveals game details before Rockstar canceled it Take-Two InteractiveBully 2\u2019s former Project Lead has shared details about the title as it existed in 2013 before Rockstar Games pulled the plug. Rumors and leaks regarding Bully 2 have circulated for the last several years. In 2019, sources familiar with Rockstar\u2019s operations claimed [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-79367","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/79367","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=79367"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/79367\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=79367"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=79367"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=79367"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}