{"id":79872,"date":"2025-01-28T22:30:29","date_gmt":"2025-01-28T22:30:29","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/deadlock-players-are-loving-this-beautiful-greener-map-design-dexerto\/"},"modified":"2025-01-28T22:30:29","modified_gmt":"2025-01-28T22:30:29","slug":"deadlock-players-are-loving-this-beautiful-greener-map-design-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/deadlock-players-are-loving-this-beautiful-greener-map-design-dexerto\/","title":{"rendered":"Deadlock players are loving this beautiful greener map design &#8211; Dexerto"},"content":{"rendered":"<p>Deadlock players are loving this beautiful greener map design Valve\/DexertoDeadlock players are head over heels for this concept art that depicts a lush, green map, much like Bioshock Infinite\u2019s aesthetic. Deadlock\u2018s art style uniquely blends steampunk and fantasy for its occult New York setting. So far, the game has captivated players with its mechanical and organic designs, but its current map is mostly bare, lacking the vibrant greenery many crave. The latest concept art shared by Valve showcases a dramatic shift from the noir vibe. The map promises more greenery and occult posters adorning the sides of buildings. It features an enhanced Middle Temple, bringing a fresh, Bioshock Infinite-like vibe to the MOBA shooter. This greener look has also struck the right chord with players. Over on Reddit, players are ecstatic. \u201cI f****** love green urban areas; give me that s***,\u201d one enthusiastic player posted. Another echoed the sentiment saying, \u201cOh my god, that is just perfect style.\u201d The concept art strikes a middle ground between the visuals Valve advertised for Neon Prime, an earlier version of the game, and Deadlock\u2019s current alpha appearance. Neon Prime had more vibrant visuals and a night-and-day cycle. While many hope the concept art will translate to future maps, other players agree with Valve\u2019s decision to go in a different direction. As a player on another Reddit post says, the art style from the video \u201cfeels way too close to Overwatch\u2019s design aesthetic\u201d and could explain why the devs chose an occult New York theme instead. That said, they hope to see more green added to the Cursed Apple. As one player put it, \u201cgameplay and balancing are more important right now, but I would love to see more plants on our current map at some point.\u201d Despite being invite-only, Deadlock climbed onto the list of the top 10 most-played games on Steam. The player community is thriving, rallying behind Ivy while dismissing Lash as an \u201ca**hole.\u201d The buzz around the map\u2019s concept art suggests this fan base is not just growing but is deeply invested in its evolving world.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Deadlock players are loving this beautiful greener map design Valve\/DexertoDeadlock players are head over heels for this concept art that depicts a lush, green map, much like Bioshock Infinite\u2019s aesthetic. Deadlock\u2018s art style uniquely blends steampunk and fantasy for its occult New York setting. So far, the game has captivated players with its mechanical and [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-79872","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/79872","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=79872"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/79872\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=79872"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=79872"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=79872"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}