{"id":79873,"date":"2025-01-28T22:30:30","date_gmt":"2025-01-28T22:30:30","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/deadlock-players-beg-valve-to-add-key-feature-to-improve-clunky-combat-dexerto\/"},"modified":"2025-01-28T22:30:30","modified_gmt":"2025-01-28T22:30:30","slug":"deadlock-players-beg-valve-to-add-key-feature-to-improve-clunky-combat-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/deadlock-players-beg-valve-to-add-key-feature-to-improve-clunky-combat-dexerto\/","title":{"rendered":"Deadlock players beg Valve to add key feature to improve \u201cclunky\u201d combat &#8211; Dexerto"},"content":{"rendered":"<p>Deadlock players beg Valve to add key feature to improve \u201cclunky\u201d combat ValveDeadlock players are imploring developer Valve to add key features to minimize the \u201cclunky\u201d combat system. Deadlock is the new release on many players\u2019 lips at the moment, the new MOBA from developer Valve breaking engagement records and already cementing itself as one of the most promising new titles on the market. However, this isn\u2019t to say players don\u2019t have some concerns with the game\u2019s early combat. Obviously, the game is still extremely early on in development, with years of progress to be made, but fans have been quick to voice their concerns with a few particulars, namely regarding casting and using abilities. Currently, when using multiple active spells and items on a target, players must press the hotkey assigned and individually click to use each one. As such, Deadlock players have called on developer Valve to add a \u201cquickcast\u201d feature that will allow them to use as many abilities as they like without having to repeatedly spam their hotkey. The original poster in a new Reddit thread stated, \u201cIn Dota, I\u2019ve used quickcast for many years now because having to use an ability or item and then also click just feels really clunky.\u201d Fellow Deadlock players were quick to jump in and share echo the point. While double-clicking to activate multiple abilities is an alternative option, many claim that doing so can have the opposite effect. \u201cAm I crazy, or is this broken for a lot of stuff? Double tapping also cancels the ability, right? I turned this setting on and found that I couldn\u2019t teleport my teammates anymore with Dynamo,\u201d revealed one Reddit user. While the lack of a quickcast feature has been causing hassles for some, there doesn\u2019t appear to be any long-term concern. Again, Deadlock is still in early development, so players are confident Valve will implement this and many other refinements over time. Multiple users are confident that \u201cDota has quickcast, so this will too.\u201d At the time of writing, Valve has yet to address the community\u2019s desire to add a quickcast feature. However, we\u2019ll be sure to keep you updated if they do. In the meantime, as you get familiar with the game\u2019s expansive cast of characters, brush up on some of our optimal builds here.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Deadlock players beg Valve to add key feature to improve \u201cclunky\u201d combat ValveDeadlock players are imploring developer Valve to add key features to minimize the \u201cclunky\u201d combat system. Deadlock is the new release on many players\u2019 lips at the moment, the new MOBA from developer Valve breaking engagement records and already cementing itself as one [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-79873","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/79873","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=79873"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/79873\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=79873"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=79873"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=79873"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}