{"id":79898,"date":"2025-01-28T22:30:47","date_gmt":"2025-01-28T22:30:47","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/deadlocks-easiest-character-has-most-insane-pick-rate-players-want-nerfs-dexerto\/"},"modified":"2025-01-28T22:30:47","modified_gmt":"2025-01-28T22:30:47","slug":"deadlocks-easiest-character-has-most-insane-pick-rate-players-want-nerfs-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/deadlocks-easiest-character-has-most-insane-pick-rate-players-want-nerfs-dexerto\/","title":{"rendered":"Deadlock\u2019s easiest character has most \u201cinsane\u201d pick rate &#038; players want nerfs &#8211; Dexerto"},"content":{"rendered":"<p>Deadlock\u2019s easiest character has most \u201cinsane\u201d pick rate &#038; players want nerfs ValveThe Deadlock community has called for a \u201cmajor rework\u201d of one of the game\u2019s most straightforward characters after their \u201cinsane\u201d pick rate was revealed. While Deadlock is still in its limited early access period, the new shooter-oriented MOBA already has tens of thousands of players hopping in daily. With a huge variety of characters to choose from that can upgraded throughout matches for enhanced abilities and strength, Deadlock has a massive learning curve. As a MOBA title at its core, some of Valve\u2019s new hero-shooter characters have steep learning curves of their own. However, new data for the game has shed some light on which characters are the most popular to use, with Seven having a whopping 91.97% pick rate, according to Tracklog. Seven is one of the most straightforward casters in Deadlock thanks to his various abilities, which all balance each other out. His lightning ball can be used from long range and has a huge hitbox, and his Static Charge stuns enemies in their place, making them easier to pick off. In particular, Seven\u2019s ult has been a major topic of discussion amongst the community. Seven\u2019s Storm Cloud is a deadly tool that can help him claim massive chunks of the map when fully specced. Paired with Ivy\u2019s ult, Seven can virtually wipe the map. Given Seven\u2019s high pick rate, the Deadlock community wants the devs to give the character extra attention to help balance the game. \u201cThat is absolutely f****ing insane for a character in any game,\u201d expressed one Reddit user in a new Deadlock thread. The same player added that the character may not be \u201cbroken or even good\u201d but that despite having a \u201cvery low skill ceiling\u2026he can impact the game a lot.\u201d Some Deadlock players claimed that the \u201cnoob lobbies\u201d are the cause for Seven having such a high pick rate however, others also cited that his 56% win rate is a further \u201cindication that the hero needs some adjustment.\u201d \u201cProblem with Seven isn\u2019t even his ult, that sh*t will get figured out eventually when players understand how it actually works,\u201d began one Deadlock player before claiming that \u201cit\u2019s his base kit that\u2019s broken.\u201d As such, the Deadlock community hopes Seven will be \u201chit with some major reworks and nerfed\u201d in the coming months.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Deadlock\u2019s easiest character has most \u201cinsane\u201d pick rate &#038; players want nerfs ValveThe Deadlock community has called for a \u201cmajor rework\u201d of one of the game\u2019s most straightforward characters after their \u201cinsane\u201d pick rate was revealed. While Deadlock is still in its limited early access period, the new shooter-oriented MOBA already has tens of thousands [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-79898","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/79898","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=79898"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/79898\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=79898"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=79898"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=79898"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}