{"id":80450,"date":"2025-01-28T22:37:03","date_gmt":"2025-01-28T22:37:03","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/dying-light-2s-first-story-dlc-delayed-until-september-dexerto\/"},"modified":"2025-01-28T22:37:03","modified_gmt":"2025-01-28T22:37:03","slug":"dying-light-2s-first-story-dlc-delayed-until-september-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/dying-light-2s-first-story-dlc-delayed-until-september-dexerto\/","title":{"rendered":"Dying Light 2\u2019s first story DLC delayed until September &#8211; Dexerto"},"content":{"rendered":"<p>Dying Light 2\u2019s first story DLC delayed until September TechlandDying Light 2 developer Techland has decided to delay the release of story DLC for their sprawling zombie parkour mashup until September, telling fans they \u201cneed a bit more time\u201d to get it just right. Techland\u2019s Dying Light 2 dropped in February of this year, expanding on the fluid parkour and gory combat that made the original a runaway success. In the weeks and months since launch, the sequel has received multiple updates, including an April patch that added New Game+. Despite the well-documented 500 hours of gameplay that the developers crammed into the game, zombie slayers have been eagerly awaiting the story DLC originally scheduled to release in June. Unfortunately, players will have to wait a little longer, as Techland have confirmed the add-on has been delayed. Dying Light 2 story DLC delayed In a May 13 statement, the Dying Light 2 developers confirmed that the first batch of story DLC has been pushed back until September of 2022. The message to fans did, however, reveal a new event coming in June. The release from Techland said: \u201cOver the last few months, we have focused on adding some of your most requested features, such as New Game + mode, FOV slider for consoles, and many co-op improvements. On top of that, in June, we will introduce the first game Chapter entitled \u201cIn the Footsteps of a Nightrunner,\u201d filled with content and events, as well as the highly anticipated photo mode.\u201d \u201cThat being said, we need a bit more time to develop the first story DLC, which is now planned to be released in September,\u201d it continued. \u201cWe apologize for the delay, but we firmly believe that our community, fans, and gamers deserve to receive some truly unforgettable experiences.\u201d \u201cWe want the first major story DLC to meet your expectations by giving it the absolute highest level of polish. Thank you for your trust and support,\u201d it concluded. Dear Pilgrims, your feedback always has the highest priority for us, and we want to be honest and transparent with you. We will still need a bit more time to develop the first story DLC. It is now planned to be released in September. pic.twitter.com\/5XNe1uIC9u \u2014 Dying Light (@DyingLightGame) May 12, 2022 This is set to be the first of two paid story DLCs, coming as part of Techland\u2019s promised five years of support for Dying Light 2. Players who have purchased the Ultimate Edition already have access to the additional content, or they will be available separately at launch. Very little is known about the new story set to be told in the first DLC, but Lead Designer Tymon Smekta\u0142 revealed in an interview with wcftech that it \u201cruns parallel to the main story.\u201d It\u2019s obviously disappointing to have to wait even longer for more Dying Light 2 content to get stuck into, but after its notoriously buggy launch, it\u2019s good to see devs taking the time to iron out any problems.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Dying Light 2\u2019s first story DLC delayed until September TechlandDying Light 2 developer Techland has decided to delay the release of story DLC for their sprawling zombie parkour mashup until September, telling fans they \u201cneed a bit more time\u201d to get it just right. Techland\u2019s Dying Light 2 dropped in February of this year, expanding [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-80450","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/80450","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=80450"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/80450\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=80450"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=80450"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=80450"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}