{"id":81275,"date":"2025-01-28T22:46:28","date_gmt":"2025-01-28T22:46:28","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/guild-wars-2-devs-reveal-turning-point-that-made-living-world-season-1-return-possible-dexerto\/"},"modified":"2025-01-28T22:46:28","modified_gmt":"2025-01-28T22:46:28","slug":"guild-wars-2-devs-reveal-turning-point-that-made-living-world-season-1-return-possible-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/guild-wars-2-devs-reveal-turning-point-that-made-living-world-season-1-return-possible-dexerto\/","title":{"rendered":"Guild Wars 2 devs reveal \u201cturning point\u201d that made Living World Season 1 return possible &#8211; Dexerto"},"content":{"rendered":"<p>Guild Wars 2 devs reveal \u201cturning point\u201d that made Living World Season 1 return possible ArenaNet, DexertoResurrecting Guild Wars 2 Living World Season 1 seemed like an impossible task to both ArenaNet and the GW2 community alike, but the devs have revealed how the project came to be and, in turn, why it\u2019s releasing alongside End of Dragons. Guild Wars 2 players across the magical realm of Tyria have long-since dreamed of Living World Season 1\u2019s reprise, aching to dive into Scarlet\u2019s War all over again. First appearing back in 2013 and concluding in 2014, this iconic chapter in the game\u2019s extensive history has been left in the shadows, banished to the annals of history due to concerns that re-releasing it wouldn\u2019t quite have the same effect as playing it during its debut. With the release of End of Dragons, though, ArenaNet have brought the classic saga back for free, allowing players old and new to dive back into the struggle to bring down Scarlet\u2019s Alliance. Chatting to Dexerto about the new (yet somewhat familiar) season, Joe Kimmes, Living World Season 1 Team Lead, discusses the background machinations that brought this age-old story back to life. Guild Wars 2 Living World Season 1 returns A lot has changed in the gaming universe since Living World Season 1\u2019s dramatic launch in 2013, casting a shadow of doubt over whether or not reimplementing it would be possible. \u201cFor a long time, there\u2019s been doubt that Season 1 could be brought back \u2013 the original releases were built as live events with limited durations and time-based updates, and there was a belief even internally that key pieces might have been lost to time,\u201d Kimmes told Dexerto. \u201cOne turning point was the Visions of the Past missions during Season 5, which proved that at least some of the shelved missions could be brought back. A similar triumph was the return of the Twisted Marionette after the end of Season 5 \u2013 that was a large-scale event in the open world, and if it could be brought back, the rest of Season 1 seemed like it had to be possible. \u201cThe work on End of Dragons had the studio focused on that, but in the leadup to it we knew that there would be a space for something to follow it, and a project to fully revive Season 1 came about as a result of that planning.\u201d Scarlet\u2019s reappearance in End of Dragons also prompted the revival of Season 1 in order to help players tie the narrative together. \u201cMai Trin and Scarlet\u2019s role in End of Dragons was actually taking shape well before the Season 1 restoration project, but it was a provident connection. A huge part of the impetus for bringing Season 1 back is to make sure all players have the chance to play the full story in order and share the experience of seeing characters reappearing from earlier chapters.\u201d As Living World Season 1 helps weave together the lore that makes Guild Wars 2 so great, players from across Tyria will likely be diving back into the fray to experience the rise and fall of Scarlet all over again. With Episode 2 releasing on May 24, we can\u2019t wait to see how ArenaNet have breathed new life into Living World Season 1.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Guild Wars 2 devs reveal \u201cturning point\u201d that made Living World Season 1 return possible ArenaNet, DexertoResurrecting Guild Wars 2 Living World Season 1 seemed like an impossible task to both ArenaNet and the GW2 community alike, but the devs have revealed how the project came to be and, in turn, why it\u2019s releasing alongside [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-81275","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/81275","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=81275"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/81275\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=81275"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=81275"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=81275"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}