{"id":81314,"date":"2025-01-28T22:46:55","date_gmt":"2025-01-28T22:46:55","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/halo-infinite-fans-slam-343-for-campaigns-poor-replayability-dexerto\/"},"modified":"2025-01-28T22:46:55","modified_gmt":"2025-01-28T22:46:55","slug":"halo-infinite-fans-slam-343-for-campaigns-poor-replayability-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/halo-infinite-fans-slam-343-for-campaigns-poor-replayability-dexerto\/","title":{"rendered":"Halo Infinite fans slam 343 for campaign\u2019s \u201cpoor replayability\u201d &#8211; Dexerto"},"content":{"rendered":"<p>Halo Infinite fans slam 343 for campaign\u2019s \u201cpoor replayability\u201d 343 IndustriesHalo Infinite fans are slamming 343 Industries for its campaign\u2019s \u201cpoor replayability\u201d. After making Halo Infinite\u2019s multiplayer beta open to the public on November 15, the game got its official release on December 8, and with it came the game\u2019s campaign. The campaign feature has been a franchise staple since its first game back in 2001, Halo. Apart from the multiplayer, the progression of the game\u2019s story is always sought after by fans. This time around, though, Halo Infinite was 343 Industries\u2019 attempt at a different campaign. Instead of being a linear way of going about the story, players had other options in an open world. Even though it was a try at something new for the franchise\u2019s campaign mode, Halo fans are not quite happy with it, and they have their complaints. Halo Infinite fans dislike the campaign\u2019s \u201cpoor replayability\u201d Alongside its multiplayer, the Halo series has always prided itself on its campaign. The game\u2019s story brought forth one of the most iconic characters in video game history, Master Chief. This, in turn, gives a lot of reason for players to take part in the narrative, sometimes even replaying it multiple times. First brought up by Reddit user RectumUnclogger on the official Halo subreddit, the Redditor gave his complaints on the campaign\u2019s \u201cpoor replayability.\u201d They went on to explain themselves, stating, \u201cI\u2019ve completed 2 full legendary campaign runs, clearing everything on the map. I don\u2019t feel motivated to play the campaign again because it just seems like a chore.\u201d On top of that, the Reddit user further elaborated on how the game forces them to do \u201ctedious tasks\u201d such as unlocking Forward Operating Bases for easier travel, saving marines to unlock the wasp, and the like adding that if they \u201cskipped all [of] those\u201d they would \u201cnot get the upgrades necessary to survive the last 2 missions.\u201d The Reddit user admitted that the open world concept \u201cis cool\u201d but ultimately felt that the game was \u201csacrificing way too much for it,\u201d something that other Halo fans in the post resonated with. \u201cThe campaign feels like a very stretched out version of a single mission,\u201d said one. Another disliked the open world idea. \u201cThat\u2019s why I hate it being open world,\u201d they said. \u201dIt adds padding with no substance.\u201d The game\u2019s campaign being open world was the first of its kind for the series. Only time will tell if 343 will attempt something similar again in the future.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Halo Infinite fans slam 343 for campaign\u2019s \u201cpoor replayability\u201d 343 IndustriesHalo Infinite fans are slamming 343 Industries for its campaign\u2019s \u201cpoor replayability\u201d. After making Halo Infinite\u2019s multiplayer beta open to the public on November 15, the game got its official release on December 8, and with it came the game\u2019s campaign. The campaign feature has [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-81314","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/81314","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=81314"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/81314\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=81314"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=81314"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=81314"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}