{"id":81370,"date":"2025-01-28T22:47:33","date_gmt":"2025-01-28T22:47:33","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/helldivers-2-players-demand-major-weapon-buffs-for-one-specific-reason-dexerto\/"},"modified":"2025-01-28T22:47:33","modified_gmt":"2025-01-28T22:47:33","slug":"helldivers-2-players-demand-major-weapon-buffs-for-one-specific-reason-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/helldivers-2-players-demand-major-weapon-buffs-for-one-specific-reason-dexerto\/","title":{"rendered":"Helldivers 2 players demand major weapon buffs for one specific reason &#8211; Dexerto"},"content":{"rendered":"<p>Helldivers 2 players demand major weapon buffs for one specific reason Arrowhead Game StudiosTons of Helldivers 2 players are calling for Arrowhead Game Studios to introduce weapon buffs in a future patch after spotting how some weapons majorly struggle on higher difficulties. It\u2019s no secret that Helldivers 2 can get pretty tricky as you progress through the different difficulty tiers. Sure, the Stragtegems can certainly make defeating wave after wave of bugs or robots a little easier, but without skill, a great team, and a strong weapon, you\u2019re bound to struggle. In fact, many players are finding their weapons to be increasingly powerless as they choose more challenging battles, with many calling for major weapon buffs in a future update. Helldivers 2 players are calling for weapon buffs for higher difficulty levels Sharing their frustration on Reddit, one user argued the case for not nerfing the Railgun, but instead getting the devs to \u201cbuff the other anti vehicle options\u201d to further aid players in exploring the harder levels. \u201cLevel 35 here, I\u2019ve played my share of level 9 dives\u201d explained the player, going on to say how \u201cthe railgun is frankly the only weapon in the game that makes playing at higher difficulty bearable, and barely so if I might add, the game spams you with so many heavies at higher difficulties in some cases it\u2019s just impossible to keep up, to the point most teams just give up and rush primary objectives for a quick extraction.\u201d After explaining how the other weapons feel \u201cunreliable or just flat out bad\u201d compared to their counterparts in Helldivers 1 or the Railgun, they added: \u201cPlease, before nerfing the only reliable option we have against heavy spam, consider bringing the other weapons up to scratch, setup weapons should perform way better than they do now.\u201d It seems the poster wasn\u2019t the only player who agreed with the statement, as thousands upvoted the post and hundreds shared their support. \u201cThe main weapons need more balancing than anything\u201d commented one user, explaining how one or two feel incredibly powerful while others just seem lackluster at later levels. Interestingly, one user revealed why the devs may not actually buff or nerf anything: \u201cI think once they introduce our vehicles (mechs, tanks, etc) it will be alright\u201d explaining how those additions could balance the gameplay out nicely. Within the thread, one dev commented, revealing that \u201cwe are seeing these threads regarding game balance. I make no promises or commitments but we are listening\u201d so hopefully players will see some balance changes in a future update \u2013 or at the very least, the devs are listening to fans\u2019 ideas.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Helldivers 2 players demand major weapon buffs for one specific reason Arrowhead Game StudiosTons of Helldivers 2 players are calling for Arrowhead Game Studios to introduce weapon buffs in a future patch after spotting how some weapons majorly struggle on higher difficulties. It\u2019s no secret that Helldivers 2 can get pretty tricky as you progress [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-81370","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/81370","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=81370"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/81370\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=81370"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=81370"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=81370"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}