{"id":81637,"date":"2025-01-28T22:50:36","date_gmt":"2025-01-28T22:50:36","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/how-to-defeat-nemesis-in-every-resident-evil-3-boss-battle-dexerto\/"},"modified":"2025-01-28T22:50:36","modified_gmt":"2025-01-28T22:50:36","slug":"how-to-defeat-nemesis-in-every-resident-evil-3-boss-battle-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/how-to-defeat-nemesis-in-every-resident-evil-3-boss-battle-dexerto\/","title":{"rendered":"How to defeat Nemesis in every Resident Evil 3 boss battle &#8211; Dexerto"},"content":{"rendered":"<p>How to defeat Nemesis in every Resident Evil 3 boss battle CapcomZombies? Easy. Hunter Betas? A little trickier, but still not the most challenging enemy you will face in the newly-released Resident Evil 3 Remastered. Nemesis? Well, he\u2019s a different kettle of fish entirely \u2014 here\u2019s how to beat him. When Resident Evil 3: Nemesis was first released on PlayStation in 1999, it brought with it all the horror \u2014 and, of course, the jumpscares \u2014 gaming had been lacking. Most of that came down to Capcom\u2019s titular villain, Nemesis himself. Now, two decades later, Umbrella Corporation\u2019s greatest, and perhaps their scariest, creation is back in all his remastered glory. That means you, or rather franchise heroes Jill Valentine and Carlos Oliveira, have to beat him again too. That\u2019s no easy task, especially considering the hulking T-Series creation is literally built to do battle with the STARS police team. There are a few tricks to beating him in each of the many times you encounter him though. Here\u2019s how to beat Resident Evil 3\u2019s biggest bad guy: General tips to beating Nemesis Before we get into the encounters themselves \u2014 and there are a fair few in the remastered release \u2014 there are a few general tips you should keep in mind. Nemesis isn\u2019t always able to be beaten with a cutscene; here\u2019s how to stay alive: Don\u2019t bother shooting \u2014 Look, we told you Nemmy was a big unstoppable beast, right? Bullets ain\u2019t working on him, so probably don\u2019t bother. You\u2019ll need them for the rest of the game\u2019s deadly beasts. &#8211; Nemesis hates electricity \u2014 Bullets may not bother him, but electricity sure does. Any time you see a generator with a green LED light on top, make sure you blast it. This will freeze Nemesis in his tracks. &#8211; Be ready to dodge, always \u2014 Outside of the rest of his deadly arsenal, Nemesis also loves to use his mega-rocket launcher. He fires in groups of three, then reloads. Once you hear that third one land, run! &#8211; Okay, got all that? Good. Now here\u2019s a breakdown of each and every time you\u2019ll come face to face with the terrifying mutation, and how to beat him. Rooftop Demolition Site fight This is your first proper, face-to-face, mano-el-monstro fight against Nemesis, and it may be one of the most iconic in the franchise too. The mutated monster whips out a flamethrower, and sets most of the roof alight. There are a few tricks to this fight. The main one is shooting the gas canister behind him, to make sure he detonates. If you shoot the electrical supply on top of the roof \u2014 another green flashing light \u2014 you should get an opening. Unfortunately, this doesn\u2019t end the boss fight. It mainly just pisses him off. Be ready to do some dodging as he charges at you (the right shoulder button is dodge). Once he\u2019s missed, slam him with explosive rounds to polish him off. Downtown chase sequence Did I say \u201cpolish him off\u201d in the last section? Sorry, I meant stop him for like a couple of minutes before he\u2019s back on your heels. Luckily, this chase sequence is one of the easier meetings with an angry Nemesis. The whole chase is basically on rails. He\u2019s aiming with a targeting laser, so if you can avoid it once it turns red, you should be fine. Don\u2019t let him catch you though, or he\u2019ll swipe at you, and kill you. Just run until the cutscene. St. Michael\u2019s Clock Tower The second face-to-face fight with Nemmy comes just before you arrive at the hospital. This time, the Umbrella Co. creation has warped into a beastly version of himself, ready to hunt you down in a terrifying new shape. The key to this fight is your grenade launcher. As soon as the battle starts, race past all the destroyed S.W.A.T. vans, ambulances, and police cars. In the north-east corner of the square you\u2019ll find shells and first-aid spray: grab this. One of the S.W.A.T. vans also boasts some flame rounds, so pick these up too. You have to remember too, Nemesis isn\u2019t just going to let you loot. He\u2019ll be jumping around trying to land a killer blow, so you have to be fast on the dodge buttons. If you can pull them off, and land a few blows, you\u2019re cheering. Eventually, Nemesis climbs to the top of St. Michael\u2019s Clock Tower itself. From there, he\u2019ll try to end the fight with some mega-leaps. Dodge just as he\u2019s about to land on you and you should be in the clear to pepper him down to zero. Umbrella\u2019s NEST 2 Facility Look, we\u2019re not going to lie \u2014 your third unavoidable battle with Nemesis is going to be the hardest one yet. You arrive beneath Umbrella\u2019s NEST 2 Facility to find your horrifying pursuer has added tentacles to his arsenal. There are three stages to this fight. The first is pretty simple. Keep slamming him with flame rounds \u2014 do not use explosive rounds here! \u2014 until Carlos turns up. From there, Oliveira will guide you to where Nemesis is hiding. After you\u2019ve peppered him a few more times, the pit gets a couple of zombie visitors. The best thing to do here is making sure you just avoid them. Wasting ammo on them may leave you shorthanded for the real battle. Electricity plays a big part here again, as you shock Nemesis into paralysis. Shock the big baddy, and when he charges out of it, make sure he\u2019s hitting the zombies too. That will fix two problems at once, and deal damage. Finally, Nemesis will stop in front of the generator. From here, shoot the canisters around him. This will trigger Carlos to flatten him with a giant crane. Do this three times, and Nemmy will be flattened\u2014 at least for now. Umbrella\u2019s Railgun Testing Room This is the closing fight of the game, and thankfully it isn\u2019t as hard as the long-winded NEST 2 battle you had a little earlier. After squashing him last time out, Nemesis has become a big blob of puss and gore. It\u2019s pretty gross. In this fight, Nemesis can\u2019t even move to pursue you because of his gelatinous form. Ignore him \u2014 the real prize is at the back of the room: the rail gun. It\u2019s got so much power the game plays a cutscene when you fire. Use it on Nemmy. After you fire, you\u2019ll have to power it up again. This is the trick: wait until Nemesis is down, and then race around. If you do it when he\u2019s upright, he\u2019ll one-shot you and it\u2019s game over, back to the title screen. Take it slow. When you\u2019ve powered the rail gun back up, aim for his body boils. These do extra damage, and when you\u2019ve shot them all he falls to the ground. Three railgun shots to the body will polish Resident Evil\u2019s terrifying villain off for good. So there you have it: how to beat \u2014 or at the very least, how to run away from \u2014 Nemesis every time you meet him in Resident Evil 3 Remastered. For all things RE3, including guides and gameplay tips, stick with Dexerto.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>How to defeat Nemesis in every Resident Evil 3 boss battle CapcomZombies? Easy. Hunter Betas? A little trickier, but still not the most challenging enemy you will face in the newly-released Resident Evil 3 Remastered. Nemesis? Well, he\u2019s a different kettle of fish entirely \u2014 here\u2019s how to beat him. When Resident Evil 3: Nemesis [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-81637","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/81637","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=81637"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/81637\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=81637"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=81637"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=81637"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}