{"id":82740,"date":"2025-01-28T23:03:26","date_gmt":"2025-01-28T23:03:26","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/last-epoch-director-promises-years-of-support-despite-rocky-start-dexerto\/"},"modified":"2025-01-28T23:03:26","modified_gmt":"2025-01-28T23:03:26","slug":"last-epoch-director-promises-years-of-support-despite-rocky-start-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/last-epoch-director-promises-years-of-support-despite-rocky-start-dexerto\/","title":{"rendered":"Last Epoch director promises \u201cyears\u201d of support despite rocky start &#8211; Dexerto"},"content":{"rendered":"<p>Last Epoch director promises \u201cyears\u201d of support despite rocky start Eleventh Hour GamesLast Epoch\u2019s director, Judd Cobler, has responded to the review bombing the game experienced during its launch, apologizing to players and promising future improvements to backend infrastructure. Last Epoch\u2019s launch wasn\u2019t the smoothest affair. After servers couldn\u2019t hold up to the pressure of 300,000 concurrent players, users took their grievances to Steam, review-bombing the game on the platform. Eleventh Hour Games was swift to deploy fixes to restore server stability, since then the game\u2019s been receiving plenty of praise from its new fanbase. Even managing to reach the 39th-highest concurrent player count ever recorded on Steam. Last Epoch\u2019s elaborate skill trees and dynamic combat seem to have filled a gap in the ARPG space, breathing fresh air into a genre that many fans felt was growing stale. With the game now mid-way through its first week of full launch, Last Epoch\u2019s director, Judd Cobler, addressed the game\u2019s early troubles, and issued some promises to players. \u201cSteam reviews and sentiment took a heavy hit due to the initial turbulence of online services at launch.\u201d He said, acknowledging the launch troubles in his opening message to players. Cobler then went on to tell players the team was \u201ccommitted to regaining that trust,\u201d promising improvements to backend infrastructure to help the online play experience. \u201cWe take time to read your reviews and feedback,\u201d he continued, promising the team was taking \u201cswift action\u201d to increase player satisfaction. Cobler\u2019s message also detailed what fans have to look forward to in the upcoming weeks. Hotfixes for bugs, quality of life improvements, and localization are all on the agenda. But perhaps most exciting is the announcement that Patch 1.1 will \u201chave a heavy emphasis on expanding end-game content\u201d. Cobler also acknowledges the praise the game has already received, in spite of the difficult launch, expressing the devs resolve to meet the \u201cpassion\u201d the team has seen from Last Epoch fans over the past week. He ended his message with a strong message for the player base: \u201cLast Epoch is here to stay.\u201d<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Last Epoch director promises \u201cyears\u201d of support despite rocky start Eleventh Hour GamesLast Epoch\u2019s director, Judd Cobler, has responded to the review bombing the game experienced during its launch, apologizing to players and promising future improvements to backend infrastructure. Last Epoch\u2019s launch wasn\u2019t the smoothest affair. After servers couldn\u2019t hold up to the pressure of [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-82740","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/82740","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=82740"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/82740\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=82740"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=82740"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=82740"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}