{"id":82748,"date":"2025-01-28T23:03:32","date_gmt":"2025-01-28T23:03:32","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/last-epoch-review-bombed-as-servers-buckle-under-massive-1-0-launch-dexerto\/"},"modified":"2025-01-28T23:03:32","modified_gmt":"2025-01-28T23:03:32","slug":"last-epoch-review-bombed-as-servers-buckle-under-massive-1-0-launch-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/last-epoch-review-bombed-as-servers-buckle-under-massive-1-0-launch-dexerto\/","title":{"rendered":"Last Epoch review bombed as servers buckle under massive 1.0 launch &#8211; Dexerto"},"content":{"rendered":"<p>Last Epoch review bombed as servers buckle under massive 1.0 launch Last EpochLast Epoch\u2019s 1.0 launch has seen the game\u2019s player base spike massively in comparison to its early access release, but that launch has come with rampant server issues as it struggles to handle the influx of players. As a result, the title is getting review bombed on Steam. Though a number of ARPGs have come out and attempted to compete with Diablo\u2018s massive influence on the market, few have stuck long-term. Path of Exile stands out as the most successful competitor in the genre. However, Last Epoch has emerged as a heavy hitter. The devs weren\u2019t afraid to take a direct jab at Diablo 4, a game that\u2019s had a less-than-stellar post launch offering in the eyes of many longtime fans of the series and genre. The game\u2019s 1.0 launch has seen a huge amount of players hopping in to give it a try themselves, but the game quickly rising to over 150k concurrent players has come at the cost of server stability. Players stuck in long queues and frustrated with server instability have tank the game\u2019s overall rating post-launch. Last Epoch is suffering from success The story of a game having trouble due to being too popular isn\u2019t a new one. In fact, Helldivers 2 is a recent example of a game that was \u2013 and still is \u2013 plagued by server issues due to a massive influx of players. It seems to be much the same story with Last Epoch, a game that\u2019s at 150k concurrent players and rising, as many of them are unable to access the game. It\u2019s at the point where the devs have had to take the servers down completely the day of their 1.0 launch for a bit to try and address some of these problems. While players interacting with their tweets about the situation have been supportive and patient, that isn\u2019t true of those who were trying to get in on the action day 1. Many took to the Steam reviews and slammed the devs for being unable to handle the player count. Steam reviews have shifted to an overall mixed rating as of late, with many giving the game negative reviews, claiming that the game itself is good and saying they\u2019d update when servers are working as intended. \u201cThe game\u2019s great, and everything people say about it being not as hard as PoE and not as dumbed-down as D4 is true, BUT servers are definitely not keeping up with the number of players,\u201d one Steam user lamented. \u201cSince they are selling an almost unplayable game for most of the day I\u2019m leaving a negative review so that no one has to look at 30+ bucks spent on loading screen. I will update the review if it changes.\u201d All that said, it\u2019s possible to create an offline character if you don\u2019t want to deal with server issues. However, many of the game\u2019s features are unavailable offline, and it\u2019s impossible to swap an offline character into the online game. This is another reason some are giving the game negative reviews. While Last Epoch\u2019s launch has been successful in the sense that people really like the game, it seems to be yet another case of a breakout success being hampered by the inability to keep up with how many people are playing.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Last Epoch review bombed as servers buckle under massive 1.0 launch Last EpochLast Epoch\u2019s 1.0 launch has seen the game\u2019s player base spike massively in comparison to its early access release, but that launch has come with rampant server issues as it struggles to handle the influx of players. As a result, the title is [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-82748","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/82748","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=82748"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/82748\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=82748"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=82748"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=82748"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}