{"id":83104,"date":"2025-01-28T23:07:44","date_gmt":"2025-01-28T23:07:44","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/marvel-rivals-players-want-key-overwatch-2-feature-to-be-added-to-the-game-dexerto\/"},"modified":"2025-01-28T23:07:44","modified_gmt":"2025-01-28T23:07:44","slug":"marvel-rivals-players-want-key-overwatch-2-feature-to-be-added-to-the-game-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/marvel-rivals-players-want-key-overwatch-2-feature-to-be-added-to-the-game-dexerto\/","title":{"rendered":"Marvel Rivals players want key Overwatch 2 feature to be added to the game &#8211; Dexerto"},"content":{"rendered":"<p>Marvel Rivals players want key Overwatch 2 feature to be added to the game Marvel Rivals players claim one key feature from Overwatch 2 would be beneficial if implemented to the game. Long before Marvel Rivals\u2019 Closed Beta went live, many players were already comparing the game to Overwatch 2. After all, with various heroes from different roles, each with their abilities and ultimates \u2013 it\u2019s hard not to compare the two. Even Adam Warlock, one of the new support heroes in the game, reminded players of the classic Mercy experience back in Overwatch one due to his resurrect ultimate. With the game nearing the end of its Closed Beta phase, players have gathered in a Reddit thread suggesting it should be implementing one feature from Overwatch 2, which is none other than the health regen passive. One user claimed that all the heroes should have the regenerate health passive after not taking any damage for 5 to 7+ seconds. \u201cMaybe make it 10 seconds, but I think this would be a great addition to the game,\u201d they added. Following this take, many other players agreed with the user in the comments. \u201cWith the absence of a role queue and health packs not giving you full health, this feels like a must. And it would still be great QoL even if the game didn\u2019t have these issues,\u201d replied one user. \u201cThis is a must, and I don\u2019t know why they didn\u2019t do it already. Auto-regen makes healing easier for the supports and gives more autonomy to the DPS that may not always be in clear sight,\u201d mentioned another user. \u201cOut-of-combat healing is in Paladins, and I think it would be a nice addition to Marvel Rivals,\u201d one chimed in. Despite players agreeing to this, there are others who argue that implementing this passive in the game would be a bad idea. One user who strongly disagreed pointed out that not only is it \u201calready a pain to get support\u201d but this will also be \u201cexploited by players and make stale mates last forever.\u201d On the other hand, others are convinced this passive just discourages map awareness, encourages solo play, and would even make supports feel \u201cless valuable.\u201d Either way, as Marvel Rivals is still in Closed Beta, only time will tell if new features will be added once the game launches.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Marvel Rivals players want key Overwatch 2 feature to be added to the game Marvel Rivals players claim one key feature from Overwatch 2 would be beneficial if implemented to the game. Long before Marvel Rivals\u2019 Closed Beta went live, many players were already comparing the game to Overwatch 2. After all, with various heroes [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-83104","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/83104","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=83104"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/83104\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=83104"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=83104"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=83104"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}