{"id":83239,"date":"2025-01-28T23:09:19","date_gmt":"2025-01-28T23:09:19","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/metal-hellsinger-review-a-short-but-stylish-journey-to-the-mosh-pits-of-hell-dexerto\/"},"modified":"2025-01-28T23:09:19","modified_gmt":"2025-01-28T23:09:19","slug":"metal-hellsinger-review-a-short-but-stylish-journey-to-the-mosh-pits-of-hell-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/metal-hellsinger-review-a-short-but-stylish-journey-to-the-mosh-pits-of-hell-dexerto\/","title":{"rendered":"Metal: Hellsinger review \u2013 A short but stylish journey to the mosh pits of hell &#8211; Dexerto"},"content":{"rendered":"<p>Metal: Hellsinger review \u2013 A short but stylish journey to the mosh pits of hell The OutsidersYou\u2019ll need to fight like hell in Metal: Hellsinger, and while it doesn\u2019t reach the grandest of heights to truly melt your face, this shooter has enough individuality and style to keep you grooving. The rhythmic first-person shooter genre is a relatively new one with 2020\u2019s BPM: Bullets Per Minute showing what can be achieved. Metal: Hellsinger has embraced the concept, amped it up, and dropped it on its head with a raw, vulgar display of power. Metal: Hellsinger\u2019s themes and ideas will be quite familiar to those who delight in the first-person shooter world, and it certainly doesn\u2019t outstay its welcome either \u2014 quite the opposite in fact. With the FPS market being dominated by the same one or two games each year, The Outsiders\u2019 new project coherently assembles a fun rush that briefly takes players along to the lower depths of hell to rock out. Metal: Hellsinger key details Developer: The Outsiders &#8211; Price: $39.99 \/ \u00a333.49 &#8211; Release date: September 15, 2022 &#8211; Platforms: PlayStation 5, Xbox Series X| Series S, Microsoft Windows &#8211; Metal: Hellsinger trailer Be prepared for hell Taking control of the badass \u2018The Unknown,\u2019 you\u2019re thrust on a quest to conquer eight different areas of Hell ripping and tearing away at all demonic foes you come across. Why? To reclaim your most powerful tool \u2013 your voice. Standing before you are the Judges, overseeing figureheads that will stop at nothing to prevent you from doing this, and you will encounter regular end-level showdowns with them. The game\u2019s story is chopped up into bitesize cutscenes between levels with further exposition spliced throughout the gameplay by your trusty companion Paz. Metal: Hellsinger\u2019s firey narrative won\u2019t win acclaim at The Game Awards, but it barrels along to a satisfying \u2013 if slightly predictable \u2013 conclusion. Heavy metal mayhem The obvious allure of Metal: Hellsinger is its beat-orientated gameplay that I feared would be consumed by the fires of its own gimmick, and I\u2019m pleased to say this couldn\u2019t be further from the truth. This meticulous mechanic deals with a great deal of depth and encourages players to beat to the game\u2019s drum \u2014 literally. Every shot you fire, every reload, every dash, all these elements contribute to a combo-riffic, Fury-laden show. Fury is the name of the game here as each level\u2019s central aim is to maintain the highest Fury level possible via combos and Perfect timing. Doing so maximizes your damage output and achieves the most incredible score. There\u2019s no beating around the burning bush, the game\u2019s true appeal is in its soundtrack as you whisk through the game\u2019s rather meager selection of eight short levels, each identified by a piece of original music. The intensity and speed of each track hots up as you progress with Trivium\u2019s Matt Heafy, System of a Down\u2019s Serj Tankian, Lamb of God\u2019s Randy Blythe, and Arch Enemy\u2019s Alissa White-Gluz (among others) delivering unbelievable vocal performances to genuinely crushing metal songs. Even if the genre isn\u2019t to your liking, the expert, technical musicianship ties into the flow of each level, and within two or three outings you\u2019ll find the desire to be \u2018on the beat\u2019 second nature. DOOM and gloom You\u2019ll have a whale of a time listening to the cacophony of sounds that Metal: Hellsinger produces, but the levels themselves do feel rather tired and uninspired, with only one or two that really feel unique. You\u2019re better off focusing on the varied palette of enemies instead as there are enough to keep you on your toes. Killing them undoubtedly becomes formulaic though as you approach the game\u2019s final offerings as some guns clearly overshadow others, so it does make a bunch of the game\u2019s weapons and Sigils rather moot once your go-to loadout is locked in. Sigils can be unlocked through the game\u2019s Torments: mini-games that increase in difficulty and ask players to meet certain conditions such as killing enemies using only Slaughters \u2013 a tribute to DOOM\u2019s Glory Kill. While they are fun, they\u2019re short and sweet and the beat can only carry you so far before you\u2019re left wanting more. There\u2019s not much replayability here or much reason to dive back in outside of its score system that may encourage leaderboard-chasing gamers to climb to the summit. Rock to the beat of your gun 2022 has produced some stunners and reminded everyone why they upgraded to the PS5 and Xbox Series X|S, but Metal: Hellsinger sadly isn\u2019t one of them as gameplay was clearly a priority over graphics \u2014 not a bad thing by any stretch of the imagination. It stood up quite well in Performance Mode with only one notable glitch occurring that caused me to restart a level. Some of its flaws can be simply brushed to the side though as you\u2019ll be too busy being absorbed by the ebb and flow of the music. The dynamic nature of the soundtrack means that if you want to feel the ferocity of a harsh guttural or the pulsating chugs of a mean riff, then you\u2019ll need to meet the beat, otherwise, you won\u2019t get the full ear candy as the devs intended. Verdict 7.5\/10 I finished Metal: Hellsinger wanting more, and honestly, that isn\u2019t a bad thing. For the money you\u2019re paying I do have to question its price tag, but what you\u2019re getting here is a hard-hitting package of rhythmic, raucous violence. If the devs at The Outsiders can tighten up its weapon and level design for any future entries, then the future of FPS games may become hell for other franchises. Reviewed on PlayStation 5 The Last Of Us Part 1 Remake review | Destroy All Humans! 2 \u2013 Reprobed! Review | Madden 23 review | Diablo Immortal | V Rising Early Access | Card Shark | Sniper Elite 5 | Cuphead: The Delicious Last Course | Fire Emblem Warriors: Three Hopes review | The Sims 4 Werewolves Game Pack review | Monster Hunter Rise Sunbreak review | As Dusk Falls<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Metal: Hellsinger review \u2013 A short but stylish journey to the mosh pits of hell The OutsidersYou\u2019ll need to fight like hell in Metal: Hellsinger, and while it doesn\u2019t reach the grandest of heights to truly melt your face, this shooter has enough individuality and style to keep you grooving. The rhythmic first-person shooter genre [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-83239","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/83239","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=83239"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/83239\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=83239"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=83239"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=83239"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}