{"id":83535,"date":"2025-01-28T23:12:50","date_gmt":"2025-01-28T23:12:50","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/nascar-and-iracing-join-forces-for-2025-console-game-everything-we-know-dexerto\/"},"modified":"2025-01-28T23:12:50","modified_gmt":"2025-01-28T23:12:50","slug":"nascar-and-iracing-join-forces-for-2025-console-game-everything-we-know-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/nascar-and-iracing-join-forces-for-2025-console-game-everything-we-know-dexerto\/","title":{"rendered":"NASCAR and iRacing join forces for 2025 console game: Everything we know &#8211; Dexerto"},"content":{"rendered":"<p>NASCAR and iRacing join forces for 2025 console game: Everything we know iRacingIn a groundbreaking move, iRacing has acquired the exclusive simulation-style console racing game license from NASCAR. Here\u2019s everything we know about iRacing\u2019s upcoming NASCAR game, including the release window, platforms, and more. iRacing, the leading online racing sim, now has its hands on the NASCAR license and is set to shake things up with a racing sim console game that\u2019s set to be released sometime in 2025. The license will transfer from 704Games, a subsidiary of Motorsport Games. iRacing hasn\u2019t been known to venture into the mass-market video game space, especially considering their online racing sim is mostly geared toward hardcore racing fanatics. But with iRacing\u2019s respect for NASCAR and all things racing, fans will surely be excited for what\u2019s to come down the line. Read on for more information about iRacing\u2019s NASCAR release window, platforms, and what to expect. Contents Is there a release date for iRacing\u2019s NASCAR? &#8211; What platforms will iRacing\u2019s NASCAR be on? &#8211; What to expect from iRacing\u2019s NASCAR? &#8211; iRacing\u2019s NASCAR release window The new-look NASCAR racing sim game is set to land on consoles sometime in 2025. That\u2019s according to an October 2023 press release that announced the new license acquisition. As for when exactly the game will hit stores is unknown at this stage, but we\u2019ll be sure to update you in the coming months once more news emerges. iRacing\u2019s NASCAR platforms Platforms haven\u2019t been confirmed at this stage for iRacing\u2019s NASCAR racing sim game, yet the partnership announcement did hint at the game potentially being available on Xbox, PlayStation, Nintendo Switch, Steam (PC), and even mobile devices. A teaser image shared by the official iRacing Twitter account featured logos for each of Xbox, PlayStation, Nintendo Switch, and Steam. The text in the image also mentioned that they\u2019ve acquired exclusive rights for mobile. But will iRacing\u2019s NASCAR game actually come to all of these consoles? Well, that\u2019s up in the air. While the official press release also featured the same image with logos of each of the various platforms, the specific consoles weren\u2019t mentioned in the press release at all. There\u2019s still a long way to go before we get an official announcement regarding exactly which consoles and devices we can expect to see iRacing\u2019s NASCAR game on. What to expect from iRacing\u2019s NASCAR game? Every driver, every track, every feeling, everything\u2026 That\u2019s the tagline for iRacing\u2019s NASCAR game at the moment. iRacing is the most highly-regarded online racing sim available today. Fans can expect iRacing to bring the same passion and commitment to sim racing to console gamers now, as well. For those unfamiliar with iRacing, it\u2019s the online subscription-based racing sim that even attracts professional drivers from all over the world. Formula 1\u2019s Max Verstappen and Fernando Alonso can often be found in iRacing lobbies \u2014 but the game doesn\u2019t just cater to open-wheelers. There\u2019s a plethora of racing types and categories available. However, iRacing itself is limited to PC only, and the only way to play is if you\u2019re using a steering wheel. The game is very much simulation-focused and feels incredibly different from the arcade-type racing games that feature heavily on consoles. It remains to be seen how iRacing will adapt to making a more controller-friendly and potentially even casual-friendly game suitable for console gamers. But it has been confirmed that every driver and every track will feature in the game. Yet, fans can take confidence from iRacing President Tony Garder\u2019s words. \u201cWhen we were approached with the option to acquire the license for the simulation-style NASCAR console game, which was the console game and franchise that we were dreaming about doing, it was an opportunity we couldn\u2019t pass up,\u201d Gardner said. \u201cHaving the ability to build a NASCAR console game is a privilege we promise to execute with the utmost care. We look forward to working diligently with NASCAR industry stakeholders to deliver a product that provides an amazing experience for the gaming community and NASCAR fans worldwide.\u201d \u201cWith all the NASCAR game experience, console experience, resources, and technology assets we already have in place, we are in a fantastic position to hit the ground running building a great NASCAR game franchise on the various platforms,\u201d Gardner stated. Stay tuned as we keep you updated on iRacing\u2019s NASCAR console game.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>NASCAR and iRacing join forces for 2025 console game: Everything we know iRacingIn a groundbreaking move, iRacing has acquired the exclusive simulation-style console racing game license from NASCAR. Here\u2019s everything we know about iRacing\u2019s upcoming NASCAR game, including the release window, platforms, and more. iRacing, the leading online racing sim, now has its hands on [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-83535","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/83535","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=83535"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/83535\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=83535"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=83535"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=83535"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}