{"id":83555,"date":"2025-01-28T23:13:04","date_gmt":"2025-01-28T23:13:04","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/nba-2k24-players-say-new-badge-regression-system-feels-like-a-second-job-dexerto\/"},"modified":"2025-01-28T23:13:04","modified_gmt":"2025-01-28T23:13:04","slug":"nba-2k24-players-say-new-badge-regression-system-feels-like-a-second-job-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/nba-2k24-players-say-new-badge-regression-system-feels-like-a-second-job-dexerto\/","title":{"rendered":"NBA 2K24 players say new badge regression system feels like a \u201csecond job\u201d &#8211; Dexerto"},"content":{"rendered":"<p>NBA 2K24 players say new badge regression system feels like a \u201csecond job\u201d 2K GamesNBA 2K24\u2018s new badge regression system has left many players feeling like overworked employees rather than gamers. The new feature, meant to enhance gameplay, ironically feels like clocking into a demanding \u201csecond job\u201d for many dedicated fans. One of the top 2K content creators, Chris Smoove, with a subscriber base of over 5 million, has slammed the controversial badge regression feature in a new video titled: \u201cBadge Regression Is Not Fun.\u201d In the video, Smoove criticized the new badge system, stating that it feels like \u201cchecking into a work shift\u201d rather than enjoying a game. He pointed out that despite frequently using certain badges in his gameplay, they showed no progress and even regressed. \u201cIt\u2019s like I never use the badge,\u201d he said, highlighting the red arrow indicating regression. Smoove further explained that this system was particularly problematic when playing online. Players might need to adapt their play style based on the opponent, which could lead to certain badges not being used and subsequently regressing. He also mentioned the added stress of playing with teammates who might not perform well, leading to a player\u2019s badges not being activated and thus regressing. The badge system\u2019s solution, according to 2K, is the introduction of \u201cfloor setters,\u201d which are permanent and found in the season pass. However, Smoove points out that once a floor setter is applied to a badge, it cannot be switched later. This means if a player realizes a particular badge isn\u2019t leveling up as it should, they can\u2019t reallocate the floor setter, making the system even more frustrating. Reddit users have also voiced their frustrations. One player commented, \u201cWhy do I need to clock into my 2nd job on this game to keep my badges up? If I don\u2019t shoot 3\u2019s in a game because I\u2019m adapting to my opponent, I lose progress on my shooting badges? That is STUPID!\u201d Another user echoed Smoove\u2019s sentiments, stating, \u201c2K is the only sports title that purposefully makes the game not fun to play unless you invest money in it.\u201d They further criticized 2K\u2019s tactics, suggesting that the company is recycling old marketing strategies to encourage players to spend more money. Another Reddit post titled \u201cBadge regression is silly\u201d highlighted the inconsistency in badge progression. The user shared their experience of seeing the \u201cposterized\u201d badge pop up multiple times during a game, only to find that the badge had regressed afterward. As the feedback continues to pour in, it remains to be seen how 2K will respond to these concerns.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>NBA 2K24 players say new badge regression system feels like a \u201csecond job\u201d 2K GamesNBA 2K24\u2018s new badge regression system has left many players feeling like overworked employees rather than gamers. The new feature, meant to enhance gameplay, ironically feels like clocking into a demanding \u201csecond job\u201d for many dedicated fans. One of the top [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-83555","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/83555","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=83555"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/83555\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=83555"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=83555"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=83555"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}