{"id":83890,"date":"2025-01-28T23:17:02","date_gmt":"2025-01-28T23:17:02","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/once-human-players-demand-changes-to-improve-horrible-co-op-experience-dexerto\/"},"modified":"2025-01-28T23:17:02","modified_gmt":"2025-01-28T23:17:02","slug":"once-human-players-demand-changes-to-improve-horrible-co-op-experience-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/once-human-players-demand-changes-to-improve-horrible-co-op-experience-dexerto\/","title":{"rendered":"Once Human players demand changes to improve \u201chorrible\u201d co-op experience &#8211; Dexerto"},"content":{"rendered":"<p>Once Human players demand changes to improve \u201chorrible\u201d co-op experience Starry StudioOnce human players demand that the developers make playing with friends easier amid progression loss and server issue concerns. Once Human continues to maintain its status as one of the hottest new looter-shooter titles of 2024. Despite users reporting some in-game bugs, Once Human has maintained a steady player count that shows no signs of dropping off anytime soon. However, even as a multiplayer game by nature, players have found linking up with their friends a frustrating task, so much so that some have labeled the process a \u201chorrible experience.\u201d Across Reddit, players have been sharing just how tricky it can be to connect with their friends when playing Once Human, noting how they are forced to jump across multiple servers to get everyone together, in turn recreating their character as many as four times. \u201cI think one of the biggest things a new game can do is to give the players a fun experience with friends. That\u2019s how games stay relevant and gain more players,\u201d wrote one agitated player. Another Once Human player commented in the same thread, \u201cMy friends and I largely just play on our own, and yeah, it kinda sucks. We\u2019re really enjoying the game, but there\u2019s no real reason to run around the open world together. We\u2019re still talking in Discord; we\u2019re just not playing co-op. Other than monoliths, silos, that kind of stuff.\u201d Server-jumping is particularly frustrating for players because each time they move to a different server, all their progress is lost. Therefore, those wanting to team up with their friends do so knowing that any progress they have made, any hours they\u2019ve already poured into their playthrough, will be lost entirely. Players have proposed that the devs add a \u201cshared quests\u201d feature to encourage playing with friends. At the time of writing, developer Starry Studio has yet to address the backlash surrounding the lack of access. Once Human includes those wanting to jump onto servers with their friends, we\u2019ll keep you updated if any changes are made.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Once Human players demand changes to improve \u201chorrible\u201d co-op experience Starry StudioOnce human players demand that the developers make playing with friends easier amid progression loss and server issue concerns. Once Human continues to maintain its status as one of the hottest new looter-shooter titles of 2024. Despite users reporting some in-game bugs, Once Human [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-83890","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/83890","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=83890"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/83890\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=83890"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=83890"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=83890"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}