{"id":84027,"date":"2025-01-28T23:18:41","date_gmt":"2025-01-28T23:18:41","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/payday-3-devs-have-no-plans-to-change-controversial-new-progression-system-dexerto\/"},"modified":"2025-01-28T23:18:41","modified_gmt":"2025-01-28T23:18:41","slug":"payday-3-devs-have-no-plans-to-change-controversial-new-progression-system-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/payday-3-devs-have-no-plans-to-change-controversial-new-progression-system-dexerto\/","title":{"rendered":"Payday 3 devs have \u2018no plans\u2019 to change controversial new progression system &#8211; Dexerto"},"content":{"rendered":"<p>Payday 3 devs have \u2018no plans\u2019 to change controversial new progression system Deep SilverPayday 3 developers are standing firm on their controversial new challenge-based progression system, stating they have no plans to change it, even as frustrations continue to mount. Constant server issues, matchmaking errors, and a new online-only requirement have marred Payday 3\u2019s highly-anticipated launch. The \u201chalf-baked\u201d game is suffering from a wave of negative reviews that have resulted in a \u2018Mostly Negative\u2019 rating on Steam, as some players are already opting for refunds. Beyond the problematic launch and general instability, many players have expressed frustration and disappointment over a new addition to the series \u2013 the challenge-based progression system. This system has been criticized for being restrictive, forcing players to adapt to specific playstyles to gain XP, rather than simply allowing them to play the game as they prefer. One notable thread on Payday 3\u2019s Reddit community highlighted the restrictive nature of this system, with a player stating, \u201cThis game might have the most backwards character leveling system I\u2019ve seen in gaming.\u201d \u201cWhy does the game punish you for having a playstyle?\u201d the player asked. The player further elaborated on how the game seemingly punishes you for having a preferred playstyle and weapon type, with challenges requiring completion of heists in specific ways and kills with every weapon type. \u201cBasically, Payday 3\u2019s progression system is not based on gameplay the way you like it. It\u2019s based on what are essentially Xbox achievements \/ PS trophies. Starbreeze wants you to play the way THEY want you to. Or else you don\u2019t progress.\u201d The challenges, some of which require players to complete the same heist 150 times, have led players to call for a complete overhaul of the system. But now, Starbreeze Studios, the developers of Payday 3, have responded to the community\u2019s backlash surrounding the challenge-based progression system, stating, \u201cWe don\u2019t have any plans as of today to change how the progression works.\u201d However, they are evaluating ways to make the challenges more intuitive and to communicate them better to the players. Unsurprisingly, the reaction to the developer\u2019s stance has been mostly negative, with players quickly expressing their dissatisfaction. \u201cSaying they have no plans to change how progression works is nuts,\u201d one player reacted. \u201cIt\u2019s so blatantly unfun it\u2019s insane. I don\u2019t think I\u2019ve finished a heist in a while due to the fact that it gives me more XP to just grind out weapon challenges and last as long as I possibly can and kill as much as I can.\u201d Another wrote, \u201cIf you don\u2019t listen to what the community wants, you deserve to fail. The progression system is one of the worst I\u2019ve ever seen, even after 10 hours I stopped progressing with my favorite build using the shotgun. Also, challenge based progression is tried and tested and it failed every time.\u201d However, Starbreeze Studios did hint at possibly dropping the online requirement following the widespread criticism and the problems it has caused, which is at least one positive sign for the community.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Payday 3 devs have \u2018no plans\u2019 to change controversial new progression system Deep SilverPayday 3 developers are standing firm on their controversial new challenge-based progression system, stating they have no plans to change it, even as frustrations continue to mount. Constant server issues, matchmaking errors, and a new online-only requirement have marred Payday 3\u2019s highly-anticipated [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-84027","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/84027","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=84027"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/84027\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=84027"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=84027"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=84027"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}