{"id":84036,"date":"2025-01-28T23:18:47","date_gmt":"2025-01-28T23:18:47","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/payday-3-hit-with-mostly-negative-reviews-amid-launch-server-issues-dexerto\/"},"modified":"2025-01-28T23:18:47","modified_gmt":"2025-01-28T23:18:47","slug":"payday-3-hit-with-mostly-negative-reviews-amid-launch-server-issues-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/payday-3-hit-with-mostly-negative-reviews-amid-launch-server-issues-dexerto\/","title":{"rendered":"Payday 3 hit with \u2018Mostly Negative\u2019 reviews amid launch server issues &#8211; Dexerto"},"content":{"rendered":"<p>Payday 3 hit with \u2018Mostly Negative\u2019 reviews amid launch server issues Starbreeze EntertainmentThe highly-anticipated release of Payday 3 has been met with a barrage of negative reviews, mostly focused on the ongoing server issues and controversial online-only requirement. Unlike Payday 2, which allows for offline play, Payday 3 requires players to maintain a constant online connection, a decision that led to widespread criticism earlier this year. Since since the game\u2019s official launch on September 21, some Payday 3 players are experiencing matchmaking issues, preventing them from enjoying the game in solo or co-op modes. The mandatory login system, requiring players to register and login before playing, has added fuel to the fire. The game\u2019s subreddit and Steam reviews are flooded with frustrated comments, with the game earning a \u201cMostly Negative\u201d rating on Steam after more than 19,000 reviews. The server issues even led to a public apology from Starbreeze\u2019s CEO, Tobias Sj\u00f6gren. \u201cWe are so sorry that the infrastructure didn\u2019t hold up as expected, and although it\u2019s impossible to prepare for every scenario \u2013 we should be able to do better,\u201d Sj\u00f6gren posted on Twitter. \u201cWe work tirelessly until we have restored all services and our players can get back to heisting again without issues!\u201d Lead producer Andreas H\u00e4ll Penninger explained the decision to make Payday 3 online-only in an interview with Dexerto earlier in September. The game was \u201cbuilt with [an online requirement] in mind,\u201d with features like \u201cSecurity Modifiers\u201d developed around this concept, aiming to provide a better overall game experience. This controversial decision has resulted in some players being completely unable to play due to the ongoing server issues. Unsurprisingly, the players have been vocal about their experiences, taking to Reddit to post comments such as, \u201cThey said Payday 3 would be online only. So far it\u2019s offline only.\u201d \u201cOnline only is a MASSIVE drawback, and the fact that the servers have been almost constantly down since launch makes it an unplayable experience. Do not buy until servers are fixed or offline is added,\u201d one Payday 3 player cautioned in a Steam review. Players can check in on the Payday 3 social media pages for more information and updates regarding server outages and matchmaking issues. At the time of writing, the last shared official update stated, \u201cThe team is still working on the current matchmaking service outage, hoping to have a more positive update soon.\u201d<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Payday 3 hit with \u2018Mostly Negative\u2019 reviews amid launch server issues Starbreeze EntertainmentThe highly-anticipated release of Payday 3 has been met with a barrage of negative reviews, mostly focused on the ongoing server issues and controversial online-only requirement. Unlike Payday 2, which allows for offline play, Payday 3 requires players to maintain a constant online [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-84036","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/84036","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=84036"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/84036\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=84036"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=84036"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=84036"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}