{"id":84151,"date":"2025-01-28T23:20:11","date_gmt":"2025-01-28T23:20:11","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/players-rip-suicide-squad-kill-the-justice-league-for-visual-mess-of-a-ui-dexerto\/"},"modified":"2025-01-28T23:20:11","modified_gmt":"2025-01-28T23:20:11","slug":"players-rip-suicide-squad-kill-the-justice-league-for-visual-mess-of-a-ui-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/players-rip-suicide-squad-kill-the-justice-league-for-visual-mess-of-a-ui-dexerto\/","title":{"rendered":"Players rip Suicide Squad: Kill the Justice League for \u201cvisual mess\u201d of a UI &#8211; Dexerto"},"content":{"rendered":"<p>Players rip Suicide Squad: Kill the Justice League for \u201cvisual mess\u201d of a UI SteamSuicide Squad: Kill the Justice League previews are being released, and first looks at the game\u2019s UI are driving players insane. To say Rocksteady Studios\u2019 journey with Suicide Squad: Kill the Justice League has been challenging would be an understatement. The studio\u2019s first title since 2015\u2019s Batman Arkham Knight has been under the spotlight for many reasons, notably due to the heavy push to a live service model. However, Rocksteady has pushed on, ensuring this product can reach beyond the failed live service games that came before it and deliver a better experience. That said, the criticism kept piling up, as massive story leaks have continued to sour the game\u2019s reception. The game releases next month, and, as previews come to light, player feedback has been less than stellar. Players label SS: Kill the Justice League\u2019s UI as a \u201cvisual mess\u201d Given that Suicide Squad: Kill the Justice League leans heavily into the live service model, a lot of the UI will look eerily familiar to many of the big names in that field. Expect to see a ton of mission markers, ability meters, daily messages, and prompts of that nature very frequently. That said, it\u2019s quite the shift from Rocksteady\u2019s previous work of single-player titles. With gameplay footage becoming more available through previews, fans aren\u2019t pleased with what they see on screen. As Twitter\/X user PatStaresAt bluntly stated: \u201cIt\u2019s such a visual mess.\u201d Many of the replies shared similar sentiments. \u201cThis hurts to look at,\u201d one comment sadly replied. Another scathingly replied: \u201cHoly sh*t, that HUD is a mess.\u201d Other replies were more critical of the visual aesthetic and Brainiac\u2019s tentacle in the sky filling in the void. Of course, you can\u2019t have a UI discussion without sharing the infamous Elden Ring UI meme, of which there were plenty in the replies. Other comments shared their favorite cluttered HUD moments, all in a meme manner. Suicide Squad: Kill the Justice League launches on February 2, 2024. If you preorder the Deluxe Edition, you\u2019ll gain access to the game a few days early on January 30.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Players rip Suicide Squad: Kill the Justice League for \u201cvisual mess\u201d of a UI SteamSuicide Squad: Kill the Justice League previews are being released, and first looks at the game\u2019s UI are driving players insane. To say Rocksteady Studios\u2019 journey with Suicide Squad: Kill the Justice League has been challenging would be an understatement. The [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-84151","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/84151","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=84151"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/84151\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=84151"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=84151"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=84151"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}