{"id":84724,"date":"2025-01-28T23:27:05","date_gmt":"2025-01-28T23:27:05","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/second-deadrop-snapshot-brings-pvp-new-weapons-customizable-cars-more-dexerto\/"},"modified":"2025-01-28T23:27:05","modified_gmt":"2025-01-28T23:27:05","slug":"second-deadrop-snapshot-brings-pvp-new-weapons-customizable-cars-more-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/second-deadrop-snapshot-brings-pvp-new-weapons-customizable-cars-more-dexerto\/","title":{"rendered":"Second DEADROP Snapshot brings PVP, new weapons, customizable cars, more &#8211; Dexerto"},"content":{"rendered":"<p>Second DEADROP Snapshot brings PVP, new weapons, customizable cars, more Midnight SocietyThe second build of DEADROP, referred to as Snapshot CL 3184, is now live as Midnight Society rolled out the first PVP systems, a range of new weapons, and even an early look at inventory management. At the tail end of July we finally learned of Midnight Society\u2019s first game. After months of teasing from co-founder Dr Disrespect, DEADROP was revealed to the world. As a first-of-its-kind \u201cVertical Extraction Shooter,\u201d the FPS title was made available right away to early access Founders Pass holders, with new updates promised every six weeks. While that timeline was quickly adjusted to avoid \u201ccrunch\u201d at the studio, the second build (Snapshot) is now live as of September 20. Following on from a first-look at one weapon and a hub location known as the Hideout in the initial build, players now have access to a full PVP mode, multiple guns, and a number of new features. Here\u2019s a full rundown on everything in DEADROP Snapshot 2, including an early look at the Proving Ground. DEADROP Snapshot 2 adds first PVP mode Headlining the second DEADROP build is the Proving Ground, the game\u2019s first iteration on Player vs Player combat (PVP). In this early glimpse, players are able to fight through a large, untextured map featuring both indoor and outdoor zones. Multiple crates are scattered throughout the map, providing access to 12 weapons in total, according to the latest developer blog. Four variations of pistols, shotguns, and rifles, all fit with unique stats, attributes, and recoil patterns. After a set amount of time in any given match, teams will be notified of an extraction point. It\u2019s your job then, to loot up, and reach this target in order to return back to your Hideout with the goods. It\u2019s worth keeping in mind, however, that extraction is optional. If you prefer to stick it out, there\u2019s a huge reward for being the last player standing. If you\u2019re successful, you\u2019ll be \u201cawarded with the selection of items from the combination of the remaining loot.\u201d New Garage teases customizable cars New in the Hideout with the second Snapshot is the Garage. While there\u2019s nothing much to interact with here just yet, the area supposedly sets the stage for what\u2019s to come. Further down the line, players will allegedly be able to \u201cuse collected parts to customize your sweet rides,\u201d Midnight Society teased. Exactly how intricate this customization will be and how vehicles will be used in the game moving forward, all remain a mystery for now. Given the game\u2019s focus on FPS gameplay, there\u2019s no telling if full driving mechanics will ever be implemented, so customization could just be a means of flexing in-game.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Second DEADROP Snapshot brings PVP, new weapons, customizable cars, more Midnight SocietyThe second build of DEADROP, referred to as Snapshot CL 3184, is now live as Midnight Society rolled out the first PVP systems, a range of new weapons, and even an early look at inventory management. At the tail end of July we finally [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-84724","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/84724","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=84724"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/84724\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=84724"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=84724"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=84724"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}