{"id":84759,"date":"2025-01-28T23:27:31","date_gmt":"2025-01-28T23:27:31","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/shroud-already-convinced-valves-deadlock-is-going-to-take-over-the-world-dexerto\/"},"modified":"2025-01-28T23:27:31","modified_gmt":"2025-01-28T23:27:31","slug":"shroud-already-convinced-valves-deadlock-is-going-to-take-over-the-world-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/shroud-already-convinced-valves-deadlock-is-going-to-take-over-the-world-dexerto\/","title":{"rendered":"Shroud already convinced Valve\u2019s Deadlock is going to \u201ctake over the world\u201d &#8211; Dexerto"},"content":{"rendered":"<p>Shroud already convinced Valve\u2019s Deadlock is going to \u201ctake over the world\u201d Twitch: shroudWhile Valve\u2019s mysterious new game, Deadlock, has only just been made official, shroud has quickly become convinced it\u2019s set to be the next big thing in the industry, with all the potential to \u201ctake over\u201d in the next few years. A handful of select content creators were given access to a new game from Valve back in May, 2024. Leaks soon followed as some couldn\u2019t help but spill the beans, and for the general public, it was the first time most saw what we now know as Deadlock. Despite already piling up tens of thousands of players before even so much as getting its name, Deadlock remained a mystery until August 23. Valve finally acknowledged its existence with a subtle Steam page update, though they\u2019re yet to properly promote it beyond that. For now, early access remains limited. Diving right in as soon as the floodgate (sort of) opened, shroud was among the first to get on the grind. With more than a dozen hours under his belt already, the former Counter-Strike pro already has a verdict. Beaming with optimism for its future, shroud is convinced Deadlock will be the next big thing. \u201cYeah this game is gonna easily, and I mean easily, take over when it comes out,\u201d he said in the midst of his first session with the game. \u201cIt\u2019s the first arena shooter MOBA that is actually good. All the other ones kind of stink.\u201d Coming back online the next afternoon, the longtime pro-turned-streamer elaborated some more. While he does have some early gripes, especially in regard to Deadlock\u2019s performance out of the gate, it was mostly praise from shroud. \u201cYeah, this game\u2019s gonna take over the world,\u201d he reemphasized. \u201cIt has the most mechanics I\u2019ve ever seen in a third-person shooter. It\u2019s f***ing crazy. I don\u2019t even think 1,000 hours would be enough to learn the game.\u201d Be it the extensive roster on day one, all their distinct builds, traversal mechanics, aim, there\u2019s a ton to master when it comes to Valve\u2019s new game, and for shroud\u2019s money, it\u2019s that factor that\u2019ll propel it to long-term success. While it\u2019s obviously extremely early days for now, with shroud predicting a full release \u201cin two years,\u201d Deadlock is already turning heads. Some content creators have already pumped over a hundred hours into the game thanks to their early access, and it\u2019s clear thousands more are eager to jump in and do the same.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Shroud already convinced Valve\u2019s Deadlock is going to \u201ctake over the world\u201d Twitch: shroudWhile Valve\u2019s mysterious new game, Deadlock, has only just been made official, shroud has quickly become convinced it\u2019s set to be the next big thing in the industry, with all the potential to \u201ctake over\u201d in the next few years. A handful [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-84759","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/84759","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=84759"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/84759\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=84759"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=84759"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=84759"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}