{"id":85168,"date":"2025-01-28T23:32:27","date_gmt":"2025-01-28T23:32:27","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/stellar-blade-dev-says-they-put-extra-special-attention-into-eves-backside-dexerto\/"},"modified":"2025-01-28T23:32:27","modified_gmt":"2025-01-28T23:32:27","slug":"stellar-blade-dev-says-they-put-extra-special-attention-into-eves-backside-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/stellar-blade-dev-says-they-put-extra-special-attention-into-eves-backside-dexerto\/","title":{"rendered":"Stellar Blade dev says they put \u201cextra special attention\u201d into Eve\u2019s backside &#8211; Dexerto"},"content":{"rendered":"<p>Stellar Blade dev says they put \u201cextra special attention\u201d into Eve\u2019s backside SonyStellar Blade director Hyung-Tae Kim says the team put extra time into creating Eve\u2019s backside while creating the game. Stellar Blade is one of the most highly-anticipated releases of 2024 for PlayStation 5. The game received a slot during PlayStation\u2019s State of Play on January 31, where a release date of April 26 was revealed. Shift Up, the studio behind Stellar Blade is known for the attention to detail they bring to their characters. Most famously, the \u201cbutt jiggle\u201d physics that was added to Gacha game Goddess of Victory: Nikke. It is yet another title where the developers spent extra time on the character\u2019s backsides. In an interview with Games Radar, Hyung-Tae Kim gave more insight into the creation of Eve for the upcoming single-player adventure. Stellar Blade is \u201centertainment for adults\u201d Stellar Blade\u2019s main character, Eve, is modeled after a South Korean model named Shin Jae-eun. According to the developers, the idea of having an \u201cideal\u201d and \u201cattractive\u201d character was one of the game\u2019s main points. \u201cWhen it comes to the design, we put special attention on the back of the character because the player is always facing the back of the character when they\u2019re playing,\u201d said Hyung-Tae Kim. \u201cThat\u2019s what they see the most of, so we thought this was pretty important.\u201d Stellar Blade will be rated M when it releases on PlayStation 5, which Hyung-Tae Kim also touches on in the interview. Not only is the game\u2019s content violent, but it seems that the fan service also plays into the rating. \u201cHonestly, when I play a game, I would like to see someone who is better-looking than myself,\u201d continued Hyung-Tae Kim. \u201cThat\u2019s what I want. I don\u2019t want to see something normal; I want to see something more ideal. I think that is very important in a form of entertainment. This is, after all, entertainment targeted for adults.\u201d Players can see Eve up close and personal when the game launches on April 26. As a Sony-exclusive title, Stellar Blade will not be made available for Xbox, Nintendo Switch, or PC.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Stellar Blade dev says they put \u201cextra special attention\u201d into Eve\u2019s backside SonyStellar Blade director Hyung-Tae Kim says the team put extra time into creating Eve\u2019s backside while creating the game. Stellar Blade is one of the most highly-anticipated releases of 2024 for PlayStation 5. The game received a slot during PlayStation\u2019s State of Play [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-85168","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/85168","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=85168"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/85168\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=85168"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=85168"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=85168"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}