{"id":85207,"date":"2025-01-28T23:32:55","date_gmt":"2025-01-28T23:32:55","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/former-clg-ceo-explains-why-poe-devs-are-more-passionate-than-blizzard-dexerto\/"},"modified":"2025-01-28T23:32:55","modified_gmt":"2025-01-28T23:32:55","slug":"former-clg-ceo-explains-why-poe-devs-are-more-passionate-than-blizzard-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/former-clg-ceo-explains-why-poe-devs-are-more-passionate-than-blizzard-dexerto\/","title":{"rendered":"Former CLG CEO explains why PoE devs are more passionate than Blizzard &#8211; Dexerto"},"content":{"rendered":"<p>Former CLG CEO explains why PoE devs are more passionate than Blizzard During his overlayed stream of the Path of Exile convention, Exilecon, current N3RDFUSION CEO and former Counter Logic Gaming executive Devin Nash laid out the reasons why he thinks Grinding Gear Games are doing a much better job than Blizzard. For the many fans that moved on from Diablo to Path of Exile, this past weekend\u2019s ExileCon was quite the exciting weekend, with many claiming that the approach developers GGG took was the right one compared to Blizzard. While watching the even on stream, Devin Nash passionately drove home what he thinks is the primary difference between Blizzard and Grinding Gear Games developers: passion. \u201cThese are some of the last people who actually care about gaming,\u201d Nash said. \u201cPeople who are passionate. People who don\u2019t need to monetize b******t f*****g transactions and bleed you for everything you\u2019re worth.\u201d \u201cThey deserve every single level of their success,\u201d he continued. \u201cIt makes me so mad when I looked at this compared to BlizzCon.\u201d At ExileCon, GGG announced several new projects, including a sequel in Path of Exile 2, a new expansion in Path of Exile: Conquerors of the Atlas, and a mobile version. After the mobile announcement, Grinding Gear CEO Chris Wilson came out and cracked yet another joke at Blizzard\u2019s expense. During the mobile announcement, Nash highlighted that what GGG were doing was \u201csuch a good way\u201d of unveiling a mobile game like that. While Blizzard\u2019s announcement of Diablo 4 went over well at the most recent BlizzCon, their announcement of Diablo Immortal at last year\u2019s event infamously went awry, as a lukewarm crowded booed and scoffed at the developers when they realized the only Diablo announcement was about a mobile game. Despite how surprising the PoE mobile game announcement was, fans were in even bigger shock about the sequel, which almost no one had any idea was coming. The sequel is a long way away though, as GGG don\u2019t intend to start their beta for it until late next year. While the developers at Grinding Gear Games have admitted that there will be microtransactions in Path of Exile mobile, they\u2019ve also said that their biggest priority is to make a great game first, and make money on it second. No information yet on when Path of Exile mobile will hit app stores, but it was available to try out on the show floor of ExileCon. Diablo Immortal is still available for pre-registration on app stores, and their lead developer, whose question about phones went viral, recently explained why they didn\u2019t appear on the BlizzCon 2019 main stage.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Former CLG CEO explains why PoE devs are more passionate than Blizzard During his overlayed stream of the Path of Exile convention, Exilecon, current N3RDFUSION CEO and former Counter Logic Gaming executive Devin Nash laid out the reasons why he thinks Grinding Gear Games are doing a much better job than Blizzard. For the many [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-85207","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/85207","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=85207"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/85207\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=85207"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=85207"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=85207"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}