{"id":85567,"date":"2025-01-28T23:37:16","date_gmt":"2025-01-28T23:37:16","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/the-finals-players-slam-atrocious-sound-as-even-worse-than-apex-legends-dexerto\/"},"modified":"2025-01-28T23:37:16","modified_gmt":"2025-01-28T23:37:16","slug":"the-finals-players-slam-atrocious-sound-as-even-worse-than-apex-legends-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/the-finals-players-slam-atrocious-sound-as-even-worse-than-apex-legends-dexerto\/","title":{"rendered":"The Finals players slam \u201catrocious\u201d sound as even worse than Apex Legends &#8211; Dexerto"},"content":{"rendered":"<p>The Finals players slam \u201catrocious\u201d sound as even worse than Apex Legends Embark StudiosThe Finals is the new cool kid in the block that everybody loves, but not everything is perfect. Some players claim the in-game audio is well below par, even worse than the often-bemoaned Apex Legends audio. At The Game Awards 2023, Embark Studios took players by surprise when they suddenly launched their new FPS title to the world. The Finals feature chaotic and destructive gameplay, where teams of three have to battle to become the winners of the arena. The Finals in every form is a competitive game and the audio of enemy footsteps plays a crucial role in titles of this genre. While the majority of the community argues about builds and weapons, some players have slammed the \u201catrocious\u201d audio, which they say is even worse than Apex Legends. The Finals players frustrated with audio and footsteps Posting on Reddit, a player expressed their frustration over the poor state of The Finals in-game audio. The sound of footsteps is a major concern here as they feel \u201cIt\u2019s like Apex all over again, but in this case, there is no 20-year-old audio engine to blame, only balancing.\u201d \u201cYes. Not being able to hear a heavy running up on me with a hammer is frustrating. Sound really needs work\u201d a fellow player agreed while another one commented, \u201cNot being able to hear ANY ENEMY is frustrating.\u201d It\u2019s easy to miss out on these details, especially in the middle of intense fights and it\u2019s more prominent in The Finals. When pointed out, a player said, \u201cNow that I think about it footsteps aren\u2019t great.\u201d \u201cYes when my teammates are running ahead of me it sounds like they are behind me. Very confusing and unreliable\u201d, said another. However, one player said \u201cthe sound design itself is gorgeous. The coins plinking to the ground, the effects, the explosions, the music, etc.\u201d At the same time, they argue the \u201cimplementation of spatial sound is rough. The footsteps and actual gunshot sound direction fail to match the standards of many modern games, and the engineers need to take a look at it.\u201d Some players compared it to Apex Legends. \u201cHonestly think Apex sound is better. It\u2019s inconsistent but at least my teammates\u2019 footsteps aren\u2019t audible from 3 buildings away.\u201d While one player simply stated, \u201cIt\u2019s up there with Apex Legends as one of the worst audios.\u201d Not being able to hear footsteps properly is a major concern for every competitive game. It would be better if The Finals devs take note of players\u2019 feedback and look into this matter at their earliest. In the meantime, check our The Finals best settings guide to gain a competitive advantage in-game.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Finals players slam \u201catrocious\u201d sound as even worse than Apex Legends Embark StudiosThe Finals is the new cool kid in the block that everybody loves, but not everything is perfect. Some players claim the in-game audio is well below par, even worse than the often-bemoaned Apex Legends audio. At The Game Awards 2023, Embark [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-85567","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/85567","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=85567"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/85567\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=85567"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=85567"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=85567"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}