{"id":85735,"date":"2025-01-28T23:39:19","date_gmt":"2025-01-28T23:39:19","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/there-was-nothing-vip-about-anthems-demo-weekend-will-bioware-recover-dexerto\/"},"modified":"2025-01-28T23:39:19","modified_gmt":"2025-01-28T23:39:19","slug":"there-was-nothing-vip-about-anthems-demo-weekend-will-bioware-recover-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/there-was-nothing-vip-about-anthems-demo-weekend-will-bioware-recover-dexerto\/","title":{"rendered":"There was nothing \u2018VIP\u2019 about Anthem\u2019s demo weekend, will BioWare recover? &#8211; Dexerto"},"content":{"rendered":"<p>There was nothing \u2018VIP\u2019 about Anthem\u2019s demo weekend, will BioWare recover? Electronic ArtsAnthem is BioWare\u2019s largest priority at the moment and it\u2019s fair to say that the game didn\u2019t get off to the smoothest of starts with the VIP demo, but they do claim to be solving the problems found in testing. Will that be enough to keep people on board? It\u2019s always difficult for new games that get off on the wrong foot, as the developer has been building towards its release for quite some time \u2013 offering a number of gameplay livestreams and solid interaction with potential fanbase. However, with so many issues springing up in Anthem\u2019s VIP demo weekend causing frustration for people wanting to try it out, BioWare have responded promptly to reassure players that they will be resolved. While rumors had started to circulate that perhaps the server wasn\u2019t prepared for the amount of players who wanted to play the VIP demo, they have since been dismissed. \u201cI want to dispel one comment we\u2019ve seen: that we under-planned for server capacity. To ensure stability, we intended to manage our servers to match the player population as it grew\u201d Chad Robertson, BioWare\u2019s Head of Live Service, said in a blog post to the community. He says that the developer has since resolved three unexpected issues with the game, which includes an investigation into platform connection problems, account flags preventing VIP players from accessing the demo and \u2018Infinite loads\u2019 \u2013 which was an issue they also spotted in internal testing. While there is a chance that some unsatisfied players might not return to the game, or no longer think too highly of Anthem after playing the demo like popular streamer Shroud, BioWare is still working to resolve issues and make the full game\u2019s experience better. \u201cWe appreciate everyone\u2019s patience and sincerely apologize for those who have had issues getting into the game\u201d the blog post also states. \u201cAs a token of appreciation for your enthusiasm and any issues you encountered, we\u2019re giving everyone who participated in the VIP demo weekend an additional new vinyl at launch.\u201d Moving forward, Robertson also revealed that their top priorities will be to investigate further login or entitlement problems, implement fixes to prevent \u2018infinite loads\u2019 from occurring in the future and improve server performance ahead of the game\u2019s release in February. This is a period of testing for the game and while the demo might not have passed with flying colors, fans will be expecting a lot more from the final version of Anthem. The developer will hope that not too many fans heads have turned after the troubled first glimpse of their newest title.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>There was nothing \u2018VIP\u2019 about Anthem\u2019s demo weekend, will BioWare recover? Electronic ArtsAnthem is BioWare\u2019s largest priority at the moment and it\u2019s fair to say that the game didn\u2019t get off to the smoothest of starts with the VIP demo, but they do claim to be solving the problems found in testing. Will that be [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-85735","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/85735","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=85735"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/85735\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=85735"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=85735"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=85735"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}