{"id":85775,"date":"2025-01-28T23:39:48","date_gmt":"2025-01-28T23:39:48","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/titanfall-fan-reveals-apparently-easy-fix-for-respawn-to-stop-hackers-attacks-dexerto\/"},"modified":"2025-01-28T23:39:48","modified_gmt":"2025-01-28T23:39:48","slug":"titanfall-fan-reveals-apparently-easy-fix-for-respawn-to-stop-hackers-attacks-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/titanfall-fan-reveals-apparently-easy-fix-for-respawn-to-stop-hackers-attacks-dexerto\/","title":{"rendered":"Titanfall fan reveals apparently \u201ceasy\u201d fix for Respawn to stop hacker\u2019s attacks &#8211; Dexerto"},"content":{"rendered":"<p>Titanfall fan reveals apparently \u201ceasy\u201d fix for Respawn to stop hacker\u2019s attacks Respawn EntertainmentA dedicated Titanfall fan, who has been part of the efforts to see the game made playable again by the developers amid waves of relentless DDoS attacks (or DoS attacks), claims to have found and presented a complete solution to the game\u2019s problems. For the better part of two years, both the first and second Titanfall games have been plagued by unplayable servers, largely due to one solitary individual, known as the hacker, who has prevented most people from getting into a match. The attacks were strongest on the original Titanfall, but have also migrated to Titanfall 2 this year, which has been unplayable for large stretches of 2021, on various platforms. A lot of noise was made by the community, which got a response from the developers in April, saying that \u201chelp was coming.\u201d And it did come \u2013 but soon after the problems were fixed, they were right back again, presumably as the hacker found a workaround. Respawn has said that they only have a couple of people at the studio dedicating their time to Titanfall \u2013 news which also didn\u2019t sit well with the players. A solution for Titanfall? Partly in response to this, Titanfall fan p0358 has posted what they claim to be \u201ca full tutorial\u201d for how Respawn can fix Titanfall. \u201cI\u2019m publishing this, because I am frustrated at how they struggle to fix everything (I would fix this all within a few days had they hired me :D). And because I know they would not manage to find and fix everything from here on their own,\u201d p0358 says. In the post, they outline the various issues that are exploitable, and how exactly Respawn could apparently tackle them. In fact, they claim the fix for the DDoS attacks specifically is \u201ceasy\u201d \u2013 \u201cNow of course the solution to this is very simple. Just exclude the netblock connectionless packet type from the rate limiting!!! It\u2019s that easy.\u201d If this makes no sense to you, that\u2019s expected. Thankfully, this is for the technical designers at Respawn to understand, rather than us. In closing, p0358 concludes, \u201cI would appreciate some communication from Respawn side, letting us know when these are implemented [\u2026] Once we are really sure everything is fully fixed, the game\u2019s population could probably be restored back to a healthy state by putting it on a free weekend, assuming that there\u2019s enough servers to handle all these players (which is currently not the case).\u201d Respawn actually threw a free weekend for Titanfall 2 earlier in 2021, which proved a huge success, and saw the player count hit over 20,000 on PC. Since then however, there has been little to be happy about for Titanfall fans. Hopefully, this solution might actually work, but only Respawn will know for certain \u2013 if even they do.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Titanfall fan reveals apparently \u201ceasy\u201d fix for Respawn to stop hacker\u2019s attacks Respawn EntertainmentA dedicated Titanfall fan, who has been part of the efforts to see the game made playable again by the developers amid waves of relentless DDoS attacks (or DoS attacks), claims to have found and presented a complete solution to the game\u2019s [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-85775","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/85775","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=85775"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/85775\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=85775"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=85775"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=85775"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}